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Some Questions about Lizzie/LZ
Posted: Fri Mar 22, 2019 4:57 pm
by Pippen
Since my faithful old notebook decided to pass away I bought a new one and so I am able to play with Lizzie and LZ. Since Lizzie doesn't have a comfortbable menu or explantions I wanna ask some questions:
1. I have Lizzie 0.6. ... does it update automatically or do I have to look for new updates?
2. Does Lizzie 0.6 look for the newest LZ autoamtically or do I have to look out?
3. What do the colors of the move proposals mean?
4. What does the number in the move proposals mean? I think the higher the number the higher/deeper the moves evaluated by LZ, but what reference e.g. does a number like "100" have...like 100.000 moves watched ahead by LZ?
Re: Some Questions about Lizzie/LZ
Posted: Fri Mar 22, 2019 6:53 pm
by Tryss
1) It doesn't auto-update
2) It doesn't by default, and I'm not sure there's a setting for this.
3) Blue = LZ choice at this point, Green = other moves really considered, -> red = moves much less considered
4) The top number is the estimated winrate of the move, and the lower number is the visit number of the move. Basically, it's the number of time a sequence starting by this move has been evaluated. At each visit, it evaluate a new move deep down in the tree, growing step by step the explored tree.
Re: Some Questions about Lizzie/LZ
Posted: Sun Mar 24, 2019 5:25 pm
by Pippen
I've downloaded Lizzie0.6windowsx64GPU. As far as I understand it is Lizzie 0.6 with LZ 0.16, network #157. Am I thinking correct if I want to get #214 to basically download it and rename it to "network.gz" or is it more complicated to update?
Re: Some Questions about Lizzie/LZ
Posted: Sun Mar 24, 2019 5:32 pm
by Tryss
You're perfectly correct

.
Re: Some Questions about Lizzie/LZ
Posted: Mon Mar 25, 2019 2:51 am
by Uberdude
I made some videos about using Lizzie, here's the first version:
forum/viewtopic.php?f=10&t=16475 with Lizzie UI explanation starting at 12 minutes in the first video.
Re: Some Questions about Lizzie/LZ
Posted: Mon Mar 25, 2019 8:07 am
by Pippen
Uberdude wrote:I made some videos about using Lizzie, here's the first version:
forum/viewtopic.php?f=10&t=16475 with Lizzie UI explanation starting at 12 minutes in the first video.
Thx a lot, very good stuff, esp. for greenhorns.
Re: Some Questions about Lizzie/LZ
Posted: Mon Mar 25, 2019 11:02 am
by jonsa
I have a question about Lizzie's UI. On the win percentage graph, there is also a red line that fluctuates to *some* degree, just like the green line that reflects the actual game. What is the red line? I've never understood what it shows.
Re: Some Questions about Lizzie/LZ
Posted: Mon Mar 25, 2019 11:09 am
by Uberdude
Do you mean the red bars which go up or down from the middle line? These are "blunder bars", and show how big the mistakes were of the mainline move versus LZ's best move. So a bar down means black made a mistake and the winrate green line goes down, bar up means white made mistake.
Re: Some Questions about Lizzie/LZ
Posted: Mon Mar 25, 2019 1:06 pm
by Pippen
Here's another interesting one if you wanna play LZ vs LZ. You can do it by just always pressing enter and LZ will play a move. Does it matter how fast I press enter or not? Also is there any way to let LZ play itself automatically?
Re: Some Questions about Lizzie/LZ
Posted: Tue Mar 26, 2019 12:54 am
by iopq
Pippen wrote:Here's another interesting one if you wanna play LZ vs LZ. You can do it by just always pressing enter and LZ will play a move. Does it matter how fast I press enter or not? Also is there any way to let LZ play itself automatically?
I'm still using two gtp script from gogui, but there are better solutions
you can try
https://pypi.org/project/gomill/#description even though I haven't tried it myself
Re: Some Questions about Lizzie/LZ
Posted: Tue Mar 26, 2019 6:07 pm
by Pippen
A question about the diagram on the left side. What do the one line below/above the x-axis mean? Why is it there? Does it mean that within that boundary the game is still open, outside basically lost?
Re: Some Questions about Lizzie/LZ
Posted: Tue Mar 26, 2019 9:06 pm
by Bill Spight
All bots are fallible, otherwise the only winrates would be 100% and 0%.
In this case, note the small number of visits in the red circle. That shows that LZ tried the move, realized it was a disaster, and stopped trying it. The 80% winrate estimate is what it had calculated before abandoning the play. Humans would probably change the winrate win the error was discovered, but bots do not base their decision whether to play a move or not on win rates, so they do not bother.
Since the display is for human consumption, they might as well not show the move at all, but for the fact that sometimes bots dismiss a move too early, and a human might decide that such a move deserves more investigation. That's not the case here, OC.

Re: Some Questions about Lizzie/LZ
Posted: Tue Mar 26, 2019 10:40 pm
by jonsa
Uberdude wrote:Do you mean the red bars which go up or down from the middle line? These are "blunder bars", and show how big the mistakes were of the mainline move versus LZ's best move. So a bar down means black made a mistake and the winrate green line goes down, bar up means white made mistake.
oh, okay. The red bars were what I was referring to. Thank you! I was always wondering what it was showing me.
Re: Some Questions about Lizzie/LZ
Posted: Wed Mar 27, 2019 4:04 am
by moha
Pippen wrote:Does that mean LZ is human-like fallible? How can it give a self-atari of this dimension (and with quite some play-outs) 80+ win probability?
What is its expected line after, does it see the capture?
Re: Some Questions about Lizzie/LZ
Posted: Wed Mar 27, 2019 4:52 am
by dfan
Note that Leela Zero didn't actually suggest the move should be played; it liked another move 30 times as much. It just looked at it. As Bill says, once it realizes it couldn't possibly be the best move, it doesn't have any incentive to go back and calculate exactly how bad it is.