Having fun
Posted: Mon Mar 15, 2021 2:10 pm
For a long time, I didn't realize that playing go could be fun. It always seemed like a challenge to be faced or a battle to be won, never a game to be played. After ten years of struggling to improve, I basically burned out and stopped playing for about a year. During this time, I started playing chess more often. I was surprised to discover not only that playing could be fun, but also that I was able to follow the advice often given to go players: Don't worry about rank, enjoy the game and try to learn from your mistakes. It's not that I didn't care about my level - I did go so far as to read a few books, regularly do chess puzzles and try to play stronger opponents - it was just that it didn’t make me feel bad if I lost.
Go had always felt different. Go was serious. A struggle to outthink your opponent. Defeats were agonizing – so much so that I chose “agony” as my go persona, pairing it with an avatar of The Scream by Munch. Losing hurt. A loss wasn’t a learning opportunity, it was a confirmation of my deepest fears – I’m just not smart enough. Until I started playing again.
Now, all of the sudden, go is just a game, and it’s fun. Sometimes my strategy pans out, sometimes my opponent comes up with some clever answers. I’ve been playing again for about half a year, and I was surprised to find that not only did I quickly regain my old rank of 4k but lo and behold, it didn’t pain me anymore to lose. On the contrary, I had bought a new laptop that had a graphic card, and finally I could run an AI, so losing became an opportunity to see where the game went wrong, and damn if it wasn’t the most freeing experience to see that games typically showed glaring mistakes on both sides with dramatic swings and the lead often changing hands several times.
From this, I’ve developed an attitude that every one of my opponent’s moves is probably an opportunity to turn a profit somewhere, and so l do my best to take advantage where I can, and if I can’t then kudos to my opponent. So far, I’ve only been playing fast games – 10 mins + byo yomi using automatch on KGS playing with up to 4 handicap stones, and I’ve pulled out a win against a dan player twice, which I hadn’t thought I would be able to do, and of course I’ve lost to some 8ks as well. Against stronger players, I try not to die, and against weaker players I try to provoke a mistake. When it works, I usually feel pretty pleased, and when it doesn’t, I acknowledge that my opponent managed to outplay me, and load the game up in KaTrain. It’s nice to be back.
Go had always felt different. Go was serious. A struggle to outthink your opponent. Defeats were agonizing – so much so that I chose “agony” as my go persona, pairing it with an avatar of The Scream by Munch. Losing hurt. A loss wasn’t a learning opportunity, it was a confirmation of my deepest fears – I’m just not smart enough. Until I started playing again.
Now, all of the sudden, go is just a game, and it’s fun. Sometimes my strategy pans out, sometimes my opponent comes up with some clever answers. I’ve been playing again for about half a year, and I was surprised to find that not only did I quickly regain my old rank of 4k but lo and behold, it didn’t pain me anymore to lose. On the contrary, I had bought a new laptop that had a graphic card, and finally I could run an AI, so losing became an opportunity to see where the game went wrong, and damn if it wasn’t the most freeing experience to see that games typically showed glaring mistakes on both sides with dramatic swings and the lead often changing hands several times.
From this, I’ve developed an attitude that every one of my opponent’s moves is probably an opportunity to turn a profit somewhere, and so l do my best to take advantage where I can, and if I can’t then kudos to my opponent. So far, I’ve only been playing fast games – 10 mins + byo yomi using automatch on KGS playing with up to 4 handicap stones, and I’ve pulled out a win against a dan player twice, which I hadn’t thought I would be able to do, and of course I’ve lost to some 8ks as well. Against stronger players, I try not to die, and against weaker players I try to provoke a mistake. When it works, I usually feel pretty pleased, and when it doesn’t, I acknowledge that my opponent managed to outplay me, and load the game up in KaTrain. It’s nice to be back.