Anti-AI action in Korea
Posted: Mon Dec 06, 2021 3:40 am
We have just seen drugs tests in the world chess championship. How soon will that happen in go?
The Koreans have already introduced active measures to combat use of AI after being rocked by three instances. One was in the pro qualification event (a button-hole camera attached wirelessly to a inside-pocket phone, I gather). There was the online case of a young girl 2-dan already discussed here (banned for one year). And this July there was apparently a case of a Korean pro caught cheating online on the Chinese Fox Server in an unofficial game with a Chinese pro. I gather that was a case of detection by the server.
One result has been that Korean pros now have to submit to electronic scans on entry to events, at last in some cases.
I haven't pursued the details of these cases, partly because I find it too depressing, but someone here may be able to share more details. I expect this will also cast a shadow on the western go world.
One thing that did cheer me up a little, though, while listening to commentaries on the chess match, was that AI hasn't really had that much impact on the event, despite being years ahead of go AI. Quoting the engines makes commentators look good, but the actual players still choose to play in ways humans understand (and to blunder, of course). There may, however, be some AI effect on preparation. I have been surprised at how early (say, move 8 or 9) commentators are saying "we are now in new territory). In that case, the AI effect may seem welcome, but personally I always felt that having a team of seconds in chess was unethical (favours the one with the most resources, not necessarily the best player), so I'm in two minds about AI use there.
The Koreans have already introduced active measures to combat use of AI after being rocked by three instances. One was in the pro qualification event (a button-hole camera attached wirelessly to a inside-pocket phone, I gather). There was the online case of a young girl 2-dan already discussed here (banned for one year). And this July there was apparently a case of a Korean pro caught cheating online on the Chinese Fox Server in an unofficial game with a Chinese pro. I gather that was a case of detection by the server.
One result has been that Korean pros now have to submit to electronic scans on entry to events, at last in some cases.
I haven't pursued the details of these cases, partly because I find it too depressing, but someone here may be able to share more details. I expect this will also cast a shadow on the western go world.
One thing that did cheer me up a little, though, while listening to commentaries on the chess match, was that AI hasn't really had that much impact on the event, despite being years ahead of go AI. Quoting the engines makes commentators look good, but the actual players still choose to play in ways humans understand (and to blunder, of course). There may, however, be some AI effect on preparation. I have been surprised at how early (say, move 8 or 9) commentators are saying "we are now in new territory). In that case, the AI effect may seem welcome, but personally I always felt that having a team of seconds in chess was unethical (favours the one with the most resources, not necessarily the best player), so I'm in two minds about AI use there.