100 challenging problems checked with AI-not what you think!
Posted: Thu Feb 29, 2024 9:43 am
https://senseis.xmp.net/?100Challenging ... aysOfStudy
I found this book in our club's library which recently returned from the previous librarian's home. You can check the page to see what its content and structure. I'm adding a page per problem type where I review one problem using KataGo. I'm doing and then reviewing all 100 problems but I won't publish all of it because of copyright violation - I think 8 problems, sampling the categories, is ok. I'm also not copying the book's advice, rather giving the key message and recreate it using KataGo.
What might be interesting for this forum is that my experience has been different from professional game commentaries previously checked with AI. Like those, the book's opening and middle game problems often show a solution which AI doesn't endorse. What's different is that the book's solution and the accompanying commentary is making more sense to me than the AI solution. The book's "suji" are instructive and reusable, the AI recommended sequence is often more mundane. Even if there are partial refutations of the solution proposed, there's often a flow to those that makes them worthy of exercising.
Things take another turn in the tesuji chapter ("perception" in the book, a funny term coined by translator Bob Terry). Here, the solution path is rather narrow and either needs a huge amount of playouts or force feeding for AI to appreciate. This confirms what I think and often see misinterpreted by others: AI is NOT about finding one narrow path of success but about maximizing probability of success.
Here's a problem from each category, checked with KataGo
https://senseis.xmp.net/?100Challenging ... y/Problem1 - Opening
https://senseis.xmp.net/?100Challenging ... /Problem14 - Middle game
https://senseis.xmp.net/?100Challenging ... /Problem32 - Tesuji
I found this book in our club's library which recently returned from the previous librarian's home. You can check the page to see what its content and structure. I'm adding a page per problem type where I review one problem using KataGo. I'm doing and then reviewing all 100 problems but I won't publish all of it because of copyright violation - I think 8 problems, sampling the categories, is ok. I'm also not copying the book's advice, rather giving the key message and recreate it using KataGo.
What might be interesting for this forum is that my experience has been different from professional game commentaries previously checked with AI. Like those, the book's opening and middle game problems often show a solution which AI doesn't endorse. What's different is that the book's solution and the accompanying commentary is making more sense to me than the AI solution. The book's "suji" are instructive and reusable, the AI recommended sequence is often more mundane. Even if there are partial refutations of the solution proposed, there's often a flow to those that makes them worthy of exercising.
Things take another turn in the tesuji chapter ("perception" in the book, a funny term coined by translator Bob Terry). Here, the solution path is rather narrow and either needs a huge amount of playouts or force feeding for AI to appreciate. This confirms what I think and often see misinterpreted by others: AI is NOT about finding one narrow path of success but about maximizing probability of success.
Here's a problem from each category, checked with KataGo
https://senseis.xmp.net/?100Challenging ... y/Problem1 - Opening
https://senseis.xmp.net/?100Challenging ... /Problem14 - Middle game
https://senseis.xmp.net/?100Challenging ... /Problem32 - Tesuji