Generating games with AI
Posted: Mon Sep 30, 2024 8:14 am
I've decided to do some focused study on a few lines of play, mostly new joseki etc. In the pre-AI days this would involve firing up the database and printing off some game records of interest. Is it possible to do something similar with AI? I'd like to have KataGo (or some other AI) self-play a game from a given starting position with some reasonable number of playouts. It must be technically possible, but I'm unclear on the mechanism.
Has anyone had any experience or success with something similar?
Has anyone had any experience or success with something similar?