One of my Go activities while L19 was down was to work through how to use area counting rather than territory counting to calculate endgame values. I had always guessed that this might be easier than using territory counting because there are fewer things to keep track of, but had never actually worked it out. My findings are presented in the following blog posts. I have pretty much switched over to this method of calculating endgame values now; the benefits and drawbacks are presented in the posts, and for me the benefits are generally well worth it.