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a Even Game of 15K
Posted: Tue Oct 19, 2010 5:00 pm
by Goceman86
posted some of my own comments.
thank you for all your comments.
please let me know if there is anything that i need to work on
http://www.lifein19x19.com/forum/download/file.php?id=487
Re: a Even Game of 15K
Posted: Wed Oct 20, 2010 7:25 am
by kex
You played many moves just to make sure you are safe. Some of these were not necessary - so you should try to evaluate that before moving. Using these moves to make profit instead, you'll win more

Re: a Even Game of 15K
Posted: Wed Oct 20, 2010 10:00 am
by Goceman86
kex wrote:You played many moves just to make sure you are safe. Some of these were not necessary - so you should try to evaluate that before moving. Using these moves to make profit instead, you'll win more

can you list the move numbers if you dont mind
Re: a Even Game of 15K
Posted: Wed Oct 20, 2010 10:30 am
by Joaz Banbeck
9: "not really comfortable with pincers dont know how to defend"
Pincers are supposed to make you uncomfortable. You are defending just fine. The most common method of defending against a pincer is to run out with a 1-space jump - which is exactly what you did.
11: The next step in defending against pincers is often to counter-attack one of the pincering stones. You did this too.
15: You have to connect at either C6 or D5.
23: Maybe a bit conservative, but a good, solid move.
39: Too small. The whole upper side is open. Play something like K16 or F17.
44: General rule for responding to contact plays: hane if you are stronger, extend sideways if you are weaker.
45: The supporting stone on Q13 means that you are stronger here. So you hane. Good.
49+51: Too defensive. You are becoming over-concentrated. 49 should be a pincer around M16.
55: Never tenuki from a 1-on-1 contact play. The first move here is big. ( Well, almost never. But wait until you are dan level to look for the exceptions )
61: L17
Re: a Even Game of 15K
Posted: Wed Oct 20, 2010 10:48 am
by Goceman86
Joaz Banbeck wrote:9: "not really comfortable with pincers dont know how to defend"
Pincers are supposed to make you uncomfortable. You are defending just fine. The most common method of defending against a pincer is to run out with a 1-space jump - which is exactly what you did.
11: The next step in defending against pincers is often to counter-attack one of the pincering stones. You did this too.
15: You have to connect at either C6 or D5.
23: Maybe a bit conservative, but a good, solid move.
39: Too small. The whole upper side is open. Play something like K16 or F17.
44: General rule for responding to contact plays: hane if you are stronger, extend sideways if you are weaker.
45: The supporting stone on Q13 means that you are stronger here. So you hane. Good.
49+51: Too defensive. You are becoming over-concentrated. 49 should be a pincer around M16.
awesome man thx