lag SUCKS
Posted: Fri Apr 15, 2011 3:41 am
Isn't there any f****** way to prevent losing because of lag??? Man this p***** me off!
The obvious question... what is causing your lag? Location, internet provider, local network? KGS has little to do with it.daal wrote:Isn't there any f****** way to prevent losing because of lag??? Man this p***** me off!
How am I supposed to know? Should I run some network thingamajigie to test the problem? Should I call my friendly ISP and ask them to beef up my connection when I'm in byo-yomi? It's not like I'm the only one this happens to. Go is the only time-critical thing I do on the internet. If KGS has little to do with causing lag, it also doesn't appear to do much to alleviate the problem.oren wrote:
The obvious question... what is causing your lag? Location, internet provider, local network? KGS has little to do with it.
Thats nuts dude, but I do think that if you have longer periods it would help as long as the lag isn't that badRight... I once lost five 30s periods in one sweep due to lag.
Compare: "Tennis is the only thing that I need eye-hand coordination for. If my tennis court has little to do with causing my clumsiness, it also doesn't appear to do much to alleviate the problem."daal wrote:How am I supposed to know? Should I run some network thingamajigie to test the problem? Should I call my friendly ISP and ask them to beef up my connection when I'm in byo-yomi? It's not like I'm the only one this happens to. Go is the only time-critical thing I do on the internet. If KGS has little to do with causing lag, it also doesn't appear to do much to alleviate the problem.oren wrote:
The obvious question... what is causing your lag? Location, internet provider, local network? KGS has little to do with it.
I don't think that this is a completely fair analogy. By experiencing lag, one is not exhibiting clumsiness.jts wrote:...
Compare: "Tennis is the only thing that I need eye-hand coordination for. If my tennis court has little to do with causing my clumsiness, it also doesn't appear to do much to alleviate the problem."
Agreed. There are tools to tell you where the lag is coming from which is what I was trying to get to, but it seems like this is just complaining.Kirby wrote: So basically, lag is a problem. It'd be nice if software better alleviated this problem. It's not the software's fault that lag exists, but a better user experience makes for better software.
Maybe I don't understand the mechanics of "lag" well enough, but my understanding is that it has absolutely nothing to do with the software. If it had anything to do with the software or the server, then everyone playing on KGS would suffer from lag simultaneously and equally. Once in a while KGS screws up for everyone at once, but when that happens we all hear about it.Kirby wrote:jts wrote:...
Compare: "Tennis is the only thing that I need eye-hand coordination for. If my tennis court has little to do with causing my clumsiness, it also doesn't appear to do much to alleviate the problem."
So basically, lag is a problem. It'd be nice if software better alleviated this problem. It's not the software's fault that lag exists, but a better user experience makes for better software.
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By the way, I'm not saying that KGS does a bad job of handling lag. I'm simply saying that suggesting that the software provide a better user experience in certain situations is not an unreasonable dream.
OK, I may have expressed myself poorly, and I don't doubt that KGS itself has little to do with it. It's just that while lag may just be a fact of life (on the net), it is a really bothersome fact when it happens in byo-yomi and an otherwise good game goes down the cyber-toilet. It would be really nice if something could be done to eliminate this recurring source of aggravation.jts wrote:Compare: "Tennis is the only thing that I need eye-hand coordination for. If my tennis court has little to do with causing my clumsiness, it also doesn't appear to do much to alleviate the problem."daal wrote: Go is the only time-critical thing I do on the internet. If KGS has little to do with causing lag, it also doesn't appear to do much to alleviate the problem.
Well, yeah, I was just complaining. And you still haven't mentioned what tools there are and if they can eliminate the problem.oren wrote:There are tools to tell you where the lag is coming from which is what I was trying to get to, but it seems like this is just complaining.
This is true, but the server/client can measure unusual lag spikes and stop the time or adjust it. Most MMOs use a system of this kind so that the player isn't too much affected by the lag. However, the problem with this and a go server is that it could be exploited (for example by deliberately throttling the connection to provide more thinking time in a critical situation -- it's also something done in MMOs).jts wrote:Maybe I don't understand the mechanics of "lag" well enough, but my understanding is that it has absolutely nothing to do with the software.
What I mean is, while lag is something that happens independently of the software's control (like sweat happens independently of a tennis court's control), it may be possible for there to exist a software design which could help people deal with lag when it happens. However, I do not claim to know what this design exists - just that it might be OK to wish for it.jts wrote:...
Maybe I don't understand the mechanics of "lag" well enough, but my understanding is that it has absolutely nothing to do with the software...
I agree with this, too. Using such a tool would be a proactive approach to dealing with the problem.oren wrote:...
Agreed. There are tools to tell you where the lag is coming from which is what I was trying to get to, but it seems like this is just complaining.
I found thisdaal wrote: Well, yeah, I was just complaining. And you still haven't mentioned what tools there are and if they can eliminate the problem.