sdk game
Posted: Sun Aug 21, 2011 9:57 am
After 3 months of silence, I finally found some time to play an online game.
I was lucky enough to win the last fight at the top right corner, but it is not clear how the real outcome should have been.
Would anyone care to put some comments or variations especially in respect to this last fight? Thanks in advance.
PS: I changed my opponents name to "opponent" to respect his anonimity and deleted all the comments and chat. I know that if somebody is really curious he can find the game anyway, but but but but.....
I was lucky enough to win the last fight at the top right corner, but it is not clear how the real outcome should have been.
Would anyone care to put some comments or variations especially in respect to this last fight? Thanks in advance.
PS: I changed my opponents name to "opponent" to respect his anonimity and deleted all the comments and chat. I know that if somebody is really curious he can find the game anyway, but but but but.....
- Like Shaddy said, D17 is better.
- I agree with Shaddy again: jump to E6.
- No good: you play straight into a hane at the head of two stones situation. Since you have the ladder, you should play D5 (you can probably find the ladder variations if white cuts at C5, which would be overplay). If you don't have the ladder, you should at least play C5 first.
is such a crude move.
What does white think he can possibly get out of playing this? This seems like more of an emotional move by white than a rational one.
I would play C11 myself. It is a big move territory-wise, and makes alive one of the groups white is threatening to cut. If white proceeds to cut, your other group is still very strong as well. Since white can get this move in sente, it's quite nice to take it away from him right now.
- K7 captures the cutting stones.
- Nice abuse of his bad shape.
- I would probably extend to Q12. A hane at the head and foot of three stones is still quite severe. Q12 avoids letting white get that.
- Both your groups are okay here, so how about R10 to apply more pressure and solidify your one group for good? White can probably find a humble life for his dragon in gote, and then you have all kinds of delicious moves to secure a large swath of territory (and likely swallow up the stones you captured small here on a large scale). For instance, O3 looks like an attractive move to me.
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