Game played yesterday
Posted: Sun Jun 24, 2012 6:47 am
I posted this in my journal, more for my own reference than for getting feedback. However, I would like feedback if anyone's willing to give some.
Ignore the comments at the end. I was trying to load the game in the KGS Teaching Ladder, but was having difficulty since a spectator was still "in" the game.
My own thoughts:
Move 4: In retrospect, I don't think this was good. C10, perhaps?
Moves 10-20: I felt almost completely lost with no real sense of what I should be doing. This is illustrated by the amount of time taken for moves 10, 16, and 20.
Move 50: Not useful. Would have been better at N13 or F9.
Move 64: Would have been better at N13.
Move 82: Probably not as severe as I could have been. However, I was determined to play a peaceful game because I'm terrible at fighting and I really wanted to win.
Move 94: Should have been at L16, M16, or M15. I think L16 would've been best since I had just enough liberties to avoid snapback.
Move 104: Embarrassing. I didn't see the oiotoshi until the moment I played. Should have been at M15.
Move 110: Should have been at R3. As silly as it seems, with everything going at the top, I forgot about the bottom right. This has been an issue in other games: tunnel-vision. I think it has to do with the adrenaline rush I get when playing online.
Move 118: Intentional sacrifice. I thought about playing S5, but didn't like the possibility of the cut at R5 since I wanted to keep things as simple as possible (as described in my comments on move 82). I was expecting the following:
This way, he lives small and is contained without the cut at R5. Since I wasn't confident that I could kill him, I considered this to be the best outcome for me.
Of course, if I had played R3 earlier, this wouldn't have been an issue.
Move 130: Should have been at E6.
Move 146: Not sure if necessary.
Ignore the comments at the end. I was trying to load the game in the KGS Teaching Ladder, but was having difficulty since a spectator was still "in" the game.
My own thoughts:
Move 4: In retrospect, I don't think this was good. C10, perhaps?
Moves 10-20: I felt almost completely lost with no real sense of what I should be doing. This is illustrated by the amount of time taken for moves 10, 16, and 20.
Move 50: Not useful. Would have been better at N13 or F9.
Move 64: Would have been better at N13.
Move 82: Probably not as severe as I could have been. However, I was determined to play a peaceful game because I'm terrible at fighting and I really wanted to win.
Move 94: Should have been at L16, M16, or M15. I think L16 would've been best since I had just enough liberties to avoid snapback.
Move 104: Embarrassing. I didn't see the oiotoshi until the moment I played. Should have been at M15.
Move 110: Should have been at R3. As silly as it seems, with everything going at the top, I forgot about the bottom right. This has been an issue in other games: tunnel-vision. I think it has to do with the adrenaline rush I get when playing online.
Move 118: Intentional sacrifice. I thought about playing S5, but didn't like the possibility of the cut at R5 since I wanted to keep things as simple as possible (as described in my comments on move 82). I was expecting the following:
This way, he lives small and is contained without the cut at R5. Since I wasn't confident that I could kill him, I considered this to be the best outcome for me.
Of course, if I had played R3 earlier, this wouldn't have been an issue.
Move 130: Should have been at E6.
Move 146: Not sure if necessary.