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Fighting game on KGS

Posted: Sat Nov 24, 2012 5:54 pm
by Joaz Banbeck
I think that someone put ibogaine in the cranberry sauce...


Re: Fighting game on KGS

Posted: Sat Nov 24, 2012 11:04 pm
by TheBigH
Okay, dumb question from Captain Oblivious, but...

the count at the end of the game seems to mark the P7 row of six vertical white stones as alive. They look as dead as dead can be to me.

Re: Fighting game on KGS

Posted: Sun Nov 25, 2012 12:41 am
by quantumf
TheBigH wrote:Okay, dumb question from Captain Oblivious, but...

the count at the end of the game seems to mark the P7 row of six vertical white stones as alive. They look as dead as dead can be to me.


It's not unusual to sometimes omit marking stones as dead on a go server so long as the result is correct. It's only when its close that you carefully check all dead groups.

Re: Fighting game on KGS

Posted: Wed Jan 23, 2013 5:46 pm
by Zombie
Where are the Hadoukens? :O

In other news, I'm laughing like a madman and I believe my head contains a giddly little santa-elf with an axe that's excitedly shouting "Blood!"

Re: Fighting game on KGS

Posted: Wed Jan 23, 2013 5:50 pm
by hailthorn011
I wonder if he sets his real life boards on fire so he can feel the heat while he plays.

(Disclaimer: If you set your go boards on fire, you're gonna have a bad time.)

Re: Fighting game on KGS

Posted: Wed Jan 23, 2013 7:44 pm
by mitsun
Move 191 is out of character -- surely B should cut at J12 :)

Re: Fighting game on KGS

Posted: Wed Jan 23, 2013 8:52 pm
by Dusk Eagle
What the hell is with move 123? That's a double-digit kyu move.

Re: Fighting game on KGS

Posted: Thu Jan 24, 2013 10:21 am
by konfuzed
Dusk Eagle wrote:What the hell is with move 123? That's a double-digit kyu move.


Timesuji?

Re: Fighting game on KGS

Posted: Thu Jan 24, 2013 10:35 am
by Dusk Eagle
konfuzed wrote:
Dusk Eagle wrote:What the hell is with move 123? That's a double-digit kyu move.


Timesuji?

Maybe, but a pretty poor one, given that it shrinks black's liberties from 4 to 3.

Of course, if you were to find one of the few 10 second blitz games I've played, you could probably find equally silly moves quite often. I didn't actually pay attention to the time settings when I originally clicked through the game.

Re: Fighting game on KGS

Posted: Thu Jan 24, 2013 11:14 am
by Magicwand
this game is NOT 4D strength.
i guess they were just having fun blitz.