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Splitting fuseki

Posted: Tue Jun 25, 2013 1:14 pm
by Pippen
I am looking for recent (2012,2013) splitting fusekis from pro's or high amateur (KGS, Tygem). A spliting fuseki is an opening where both players play in the corner parallely and where black - instead of approaching a cornerstone of white or playing something like san-ren-sei or Chinese - decides to play right in-between the two white stones, thus splting them and killing any framework-potential there.

Unfortunately this kind of opening is very!!! seldom and therefore I'd appreciate if people that know such games could post them (or a link) here.

Re: Splitting fuseki

Posted: Tue Jun 25, 2013 1:36 pm
by oren
Can you create a diagram to show what you mean.

Re: Splitting fuseki

Posted: Tue Jun 25, 2013 2:14 pm
by Kirby
Do they really have to be recent? If you can get past this constraint, here are a few games.




















Re: Splitting fuseki

Posted: Tue Jun 25, 2013 2:21 pm
by moyoaji
You are correct, those games are rare in pro and high-dan amateur games nowadays. I looked around on go4go.net and I found a couple of recent games where there was a split soon into the fuseki, but not right away if you're interested in looking at them. I don't have more time to look otherwise I might have been able to find a few with a split on move 5. The first game is a split on move 9. The second game's split is on move 7.

Yoda Norimoto 9p vs. Kobayashi Satoru 9p

Shi Yue 9p vs. An Hyungjoon 4p

Re: Splitting fuseki

Posted: Tue Jun 25, 2013 2:42 pm
by Pippen
The reason I look for recent games is that I have already watched all former ones^^, on MasterGo and Fuseki.info and moyogo. I really look for fuseki's that split with move 5 from black, because later splits have different meanings. The split-fuseki of black says this: I have sente and I will take both corners and then I will make sure you will not be able to create a framework while I maintain this possibility and if you split me as well I still have sente, haha. The benefit for black with this style is that black has not to deal with moyos and that such games have a tremendous complexity where u can always hope for mistakes or lucky deelopments; black is forced to play creatively and not to fall in love with his own framework too much (that was one of my personal problems why I choose to play that way with black). Also this style is efficent against programs, because games tend to be very difficult to read out.

p.s. I look for all kinds of splitting games, not only just - like shown above - games with hoshis, but also where e.g. black plays his move 5 so that it creates a Chinese Fuseki (white's hoshi + komoku stone and then black's splitting stone where white would play the Chinese Fuseki). All kind of games where black doesn't care about attacking or building with move 5.

Here is just a recent game from me...if you check my account you will see that I like to prevent my opponent from building moyos like hell^^.

Re: Splitting fuseki

Posted: Fri Jun 28, 2013 7:23 am
by SmoothOper
I think split fuseki still happen, but they don't develop the same way. White splitting the Orthodox fuseki used to be Joseki, but now it is seen as too slow, and black can play a Kobayashi type Fuseki/approach ignoring the split.

Re: Splitting fuseki

Posted: Fri Jun 28, 2013 7:29 am
by SmoothOper
Pippen wrote: will not be able to create a framework
Maybe this is the reason splits aren't as popular, since Moyo's aren't as popular as they used to be, there isn't any need to start defending against a moyo on move 5 or 6.