Search found 113 matches

by iopq
Sat Dec 18, 2021 2:43 am
Forum: Computer Go
Topic: "Indefinite improvement" for AlphaZero-like engines
Replies: 79
Views: 60244

Re: "Indefinite improvement" for AlphaZero-like engines

How about this perspective: the problem will remain computational until the game has been mapped.

1. think of a 4x4 board - or some other reasonable minimum (keeping this vague on purpose) - is there a complete tree? Might be more complex than tic tac toe, which I have read has been mapped ...
by iopq
Sun Nov 21, 2021 12:02 am
Forum: Computer Go
Topic: Performance of various NVIDIA GPUs
Replies: 1
Views: 4163

Re: Performance of various NVIDIA GPUs

The following web page has a list of NVIDIA GPUs, dated October 2021.

https://www.cgdirector.com/nvidia-graphics-cards-order-performance/

It may be of interest for those currently looking at what to buy or whether to upgrade.
I have a modest GTX 1660, which does at least do well in the ...
by iopq
Sun Oct 31, 2021 2:45 am
Forum: Computer Go
Topic: Preliminary analysis of 9x9 openings with KataGo
Replies: 2
Views: 5791

Re: Preliminary analysis of 9x9 openings with KataGo

I'll get a bit more time on it to post the full HTML files, but you get the idea

Most lines close to 50% are most likely to be optimal, lines outside +/- 5% are more likely to be suboptimal
by iopq
Sun Oct 31, 2021 2:44 am
Forum: Computer Go
Topic: Preliminary analysis of 9x9 openings with KataGo
Replies: 2
Views: 5791

Re: Preliminary analysis of 9x9 openings with KataGo

I've already verified that 3-3 and 3-4 are not optimal by searching from those positions manually

So the top four moves are:

5-5 tengen
4-4 hoshi
5-4 takamoku
5-3 mokuhazushi
by iopq
Fri Oct 15, 2021 8:31 am
Forum: Computer Go
Topic: Preliminary analysis of 9x9 openings with KataGo
Replies: 2
Views: 5791

Preliminary analysis of 9x9 openings with KataGo

I didn't put in a ton of time on this, but at move 1 it already seems basically correct

This is Japanese KataGo rules with 6 komi using a 60b network

To have actual good analysis I would need about this many playouts on each variation, so I'm still ways out from making any actual claims other than ...
by iopq
Sun Aug 08, 2021 5:25 pm
Forum: Computer Go
Topic: KataGo 7x7 Opening Books
Replies: 1
Views: 4138

Re: KataGo 7x7 Opening Books

The example that favors White in Chinese counting is pretty wild. Shows why even pros playing in Chinese rules can make mistakes that would lead to the same score in territory counting.
by iopq
Sun Aug 08, 2021 5:04 pm
Forum: Study Group
Topic: Retraining the Neural Network in My Head - Part 2
Replies: 19
Views: 15571

Re: Retraining the Neural Network in My Head - Part 2

There is not enough material to draw any general conclusions. However, accurate reading always helps, and one should probably capture any cutting stone on the third line immediately if possible.
In these sorts of atari situations, I believe that in general stronger (let's say 1d) players are much ...
by iopq
Thu Jun 10, 2021 9:27 am
Forum: Game Analysis
Topic: 9x9 Japanese rules komi 6 computer analysis
Replies: 3
Views: 8661

Re: 9x9 Japanese rules komi 6 computer analysis

For 5-3 there's an ogeima variation, and a jump variation

because there's less symmetry I investigated the ogeima one first, and it seems once you establish the two white groups the game goes directly to the endgame

by iopq
Mon Jun 07, 2021 9:32 am
Forum: Game Analysis
Topic: 9x9 Japanese rules komi 6 computer analysis
Replies: 3
Views: 8661

Re: 9x9 Japanese rules komi 6 computer analysis

For tengen it only likes really two sequences, but that just means it can't see the unlikely draws

by iopq
Sun Jun 06, 2021 10:30 am
Forum: Game Analysis
Topic: 9x9 Japanese rules komi 6 computer analysis
Replies: 3
Views: 8661

Re: 9x9 Japanese rules komi 6 computer analysis

I did 3-4 and there are a lot of draws

but a lot of moves are not obviously incorrect (but after playing it leads to a loss), so the amount of variations in 3-4 is staggering

by iopq
Sat Jun 05, 2021 10:53 am
Forum: Game Analysis
Topic: 9x9 Japanese rules komi 6 computer analysis
Replies: 3
Views: 8661

9x9 Japanese rules komi 6 computer analysis

Seems like 60b KataGo with a lot of playouts thinks it's a draw

One such sequence is something like this, it doesn't mean it doesn't have blind spots or alternate sequences, but this is a ton of playouts. Basically the correct komi for Japanese seems to be 6 on 9x9 boards

https://lifein19x19.com ...
by iopq
Mon May 10, 2021 5:12 am
Forum: Computer Go
Topic: KataGo versus Nvidia's Mining Limiter
Replies: 4
Views: 5623

Re: KataGo versus Nvidia's Mining Limiter

It doesn't even block Raven coin or whatever. It's targetted directly at ETH mining.
by iopq
Sat Dec 05, 2020 12:54 am
Forum: Go Rules
Topic: Territory-style rules with a group tax
Replies: 34
Views: 33489

Re: Territory-style rules with a group tax

I need some comments from rules experts on the forum.

Board and plays

1. A go board consists of intersecting curves.

Commentary: Most go boards use straight lines to form a flat grid. The most popular sizes consist of 9x9, 13x13, and 19x19 intersections.

2. A play occupies one intersection ...
by iopq
Sun Nov 29, 2020 11:35 am
Forum: Go Rules
Topic: Territory-style rules with a group tax
Replies: 34
Views: 33489

Re: Territory-style rules with a group tax

We can imagine the 6.5 komi as a Black pass stone on the side of the board and six in White's bowl.

$$B
$$ ---------
$$ | . . . . X O . . . |
$$ | . . . . X O . . . |
$$ | . . . . X O . . . |
$$ | . . . . X O . . . |
$$ | . . . . X O . . . |
$$ | . . . . X O . . . |
$$ | . . . . X O ...
by iopq
Sun Nov 29, 2020 7:20 am
Forum: Go Rules
Topic: Territory-style rules with a group tax
Replies: 34
Views: 33489

Re: Territory-style rules with a group tax

some moves that are not even eyes are considered points in this ruleset, and don't have to be made provided the automatic scoring is sufficiently good. In practice, it will be quite difficult to write a logical ruleset that automatically distinguishes such "hidden" points. Most area scoring ...