Javaness2 wrote:In our countries there are these additional steps in setting up clubs
1. Advertise new club
2. Some people turn up
3. Spend years teaching them, while some leave after a few weeks, and new people show up, and some leave
4. Have normal club
I am not sure this is not exactly the same when you try to start a new club in a village in Korea, for example, where there are no players yet.
If you happen to move into a place with a prosperous Go Club present - all that means is that somebody before you have already put the effort into getting such club going and teaching others - so not you can benefit from it. I was in such situation in Germany once - starting a new club was easy because there were leftovers of the old club - people somebody else already taught and hooked on Go. But I still had to drum all my chess buddies and forcefully teach them Go so the club could grow.
And speaking of chess - the situation should be exactly the same, I think.
The difference between all the scenarios (Go in Asia, Go in US, chess in US, etc) is this: how much effort was spent BEFORE you showed up to make the environment nice for you.
PS>
I think that the one underlying issue - the ONLY one, I think, is this:
How much do the people WANT to learn Go? This is cultural, of course... in Asia, people might think learning Go more worthwhile than in the US. In the US, people might think learning chess more worthwhile than learning Go. In Asia, people might think learning Go more worthwhile than learning chess... and so on.
And I don't think there is any easy solution to that - asking where some money went and how come it did not make much different is pointless. Yes, in hindsight you might say - it would have been better to do this or that - but how do we know. I think those who speak about the centuries of letting particular game cultures to develop in an area - they are right on!
US is just not a very 'gamey' place - and from the games to play, Go is just not very hight on the list.
Looking into the future - I think much more is needed to change things that just proclaiming 'Go is a cool game.' More even than the money from Ing to make a difference.
Looking into the past - there is some higher reason needed to make a difference:
1.
Chess in the old USSR - heavily sponsored by the state, good/best chess players could look forward to life of opulence, even mediocre players could live good lives, and there was no harm in trying out for it and maybe you get lucky.
2.
Go in China/Korea - a lot of national pride was invoked - to overcome the Japanese dominance. In addition - in China massive state support was given. In Korea - top-notch trainers and teachers were willing to volunteer their time to make things happen. And both countries already had a rich Go culture - so it was easier.
3.
Poker in the US - the message there is 'yes, even you can make millions, no need to be a genius, just start playing!' Everybody can beat the champion and gain the glory - and with the glory there is a lot of money involved - which motivates people. As opposed - the message in Go is: 'work work hard hard and at the end of the road you will maybe be the best player in your local club nothing more.'
4. Chess in the US - has a long history, but only really got any traction during the Fisher time - when also the national pride was at stake - to beat the Russians. I don't think the game itself was important - if Fisher was doing something else which threatened Russian domination, he would be every bit as popular. Once he left, whatever he did started to decline. Once the issue became moot - the communism fell - there is very little interest in chess.
And so on... the pattern is - something more than just 'cool game' needs to happen for people to take notice. Pride, money, and more money. Long term career opportunities and prosperity - THEN people would maybe start playing more.