I`ve just added 100 points to my FICS blitz rating

(Yes, I do like to play chess sometimes.) I tried a technique mentioned in Kevin Spraggetts`s article (I give the link in the Amateurs thread here). In between moves,
look away from the board. It makes you ten times more aware of relationships between the pieces. I`ve been trying it with go, but I find the effect a bit frightening. Inner sight can be much more vivid than physical sight, and you might not be able to cope with it.
Talking of visualisation, I would like to present an idea.
Principles of Shinogi and Sabaki based on the writings of O Rissei
0) Judge the opponent`s position
STRONG --> Make sabaki WEAK --> Make shinogi
Sabaki
1) Decide how far in your can go - if line 3 is dangerous, then line 4, if that is dangerous, line 5 and so on.
2) Play high
3) Play lightly - save only important stones
4) Use diagonals and attachments
5) Make full use of the aji of discarded stones
6) Aim for ko when in trouble
Shinogi
1) Look for forcing moves
2) Try to break out or connect up with allies
3) If you can`t get out, make 2 eyes
4) If you can`t live, then sacrifice the stones as usefully as possible
Now, let`s watch
Sabaki - The Movie in our mind`s eye!
And here is
Shinogi - The Movie, with alternate endings!
I think quite likely you don`t even need to make a mental war movie to understand strategic points, but the point I`m driving at is that visual thinking is vastly more quickly grasped than verbal descriptions. So, instead of checklists and verbal principles, I`m going to try rethinking go principles in as purely a visual way as possible. I`m find it hard to explain, but now that I`ve imagined the Sabaki and Shinogi war movies, I`m finding it easier to think of those concepts in purely go visions. Try it for yourself - you might find that my idea makes sense.
Anyway, words describe pure thought. However, pure thought can also be translated to visual analogies, which are quicker than words. However, once the concept is understood, pure thought is faster still.