Is it possible to play Go without strategy?
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SmoothOper
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Is it possible to play Go without strategy?
OK, everybody has been itching for this, so here it is. I think everybody has a strategy maybe even a dishonest strategy, but a strategy none the less. Yes, aggressive fighting, ko fighting, running, power, random, mirror, scientific, influence, moyo, psych, traps, tricks, deep reading, wide reading, positional judgement, religious proverbs, art, zen, bean scattering, territorial, greedy you name it. Every one has a strategy, we're all in this together.
That being said in any one of these strategies, only a small set of tsumego/tesuji will occur, they may be different, for each but only a small set will occur.
That being said in any one of these strategies, only a small set of tsumego/tesuji will occur, they may be different, for each but only a small set will occur.
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Uberdude
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Re: Is it possible to play Go without strategy?
Someone really needs to fix the leak in SmoothOper's bridge so he can stay under it comfortably.
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Re: Is it possible to play Go without strategy?
Uberdude, play nicely, let's not start this thread with antagonism
I think I'm going to add "If you don't have anything nice to say, don't say anything" into my signature
On topic: An extension of your argument would suggest that tsumego are fundamentally strategic problem. On one level, the strategy is to live, or kill, or whatever the problem calls for. On the next level the strategy is to "find the key shape point", "remove eyespace" or "stay ahead of the semiai by one liberty". In either case (strategy synonymous with goal, or strategy synonymous with "the over-arching method of reaching the goal"), I don't think the term strategy is particularly useful - I also think it's not the definition most people use when referring to strategic concepts in Go.
I think I'm going to add "If you don't have anything nice to say, don't say anything" into my signature
On topic: An extension of your argument would suggest that tsumego are fundamentally strategic problem. On one level, the strategy is to live, or kill, or whatever the problem calls for. On the next level the strategy is to "find the key shape point", "remove eyespace" or "stay ahead of the semiai by one liberty". In either case (strategy synonymous with goal, or strategy synonymous with "the over-arching method of reaching the goal"), I don't think the term strategy is particularly useful - I also think it's not the definition most people use when referring to strategic concepts in Go.
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SmoothOper
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Re: Is it possible to play Go without strategy?
topazg wrote:Uberdude, play nicely, let's not start this thread with antagonism
I think I'm going to add "If you don't have anything nice to say, don't say anything" into my signature
On topic: An extension of your argument would suggest that tsumego are fundamentally strategic problem. On one level, the strategy is to live, or kill, or whatever the problem calls for. On the next level the strategy is to "find the key shape point", "remove eyespace" or "stay ahead of the semiai by one liberty". In either case (strategy synonymous with goal, or strategy synonymous with "the over-arching method of reaching the goal"), I don't think the term strategy is particularly useful - I also think it's not the definition most people use when referring to strategic concepts in Go.
There are people, eye jabbers, who try to kill every group by removing eye space, it can be an over arching strategy, but maybe not a very good one that beginners over use. I generally think of tsuemgo as part of a broader strategy with contingencies.
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Re: Is it possible to play Go without strategy?
SmoothOper wrote:There are people, eye jabbers, who try to kill every group by removing eye space, it can be an over arching strategy, but maybe not a very good one that beginners over use. I generally think of tsuemgo as part of a broader strategy with contingencies.
I'm unsure that the eye-jabber style can last all that long. I've certainly never encountered it at the dan ranks because it's, well, basically just bad. "Killing every group" is a habit that most players should have managed to get rid off before entering single digit kyu ranks (with the possible exception of Tygem
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skydyr
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Re: Is it possible to play Go without strategy?
topazg wrote:(with the possible exception of Tygem)
I was going to say... There are certainly places you can go to play where the prevalent style seems to be one of fighting anywhere and everywhere possible, without much greater strategic emphasis than that, for a significant range of levels.
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SmoothOper
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Re: Is it possible to play Go without strategy?
skydyr wrote:topazg wrote:(with the possible exception of Tygem)
I was going to say... There are certainly places you can go to play where the prevalent style seems to be one of fighting anywhere and everywhere possible, without much greater strategic emphasis than that, for a significant range of levels.
In someways the traditional fighting style reminds me of bluegrass, they improvise alot they emphasize spontaneity, but darn if it doesn't all seem the same, and if you play an opening that isn't on the hoshi or in key and perfectly tuned they look at you funny
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Re: Is it possible to play Go without strategy?
SmoothOper wrote:skydyr wrote:topazg wrote:(with the possible exception of Tygem)
I was going to say... There are certainly places you can go to play where the prevalent style seems to be one of fighting anywhere and everywhere possible, without much greater strategic emphasis than that, for a significant range of levels.
In someways the traditional fighting style reminds me of bluegrass, they improvise alot they emphasize spontaneity, but darn if it doesn't all seem the same, and if you play an opening that isn't on the hoshi or in key and perfectly tuned they look at you funny
It's actually not like that at all: nonstandard openings are not uncommon on Tygem, and if you play weird stuff in turn, they won't blink twice.
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Bill Spight
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Re: Is it possible to play Go without strategy?
topazg wrote:I think I'm going to add "If you don't have anything nice to say, don't say anything" into my signature
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Re: Is it possible to play Go without strategy?
SmoothOper wrote:That being said in any one of these strategies, only a small set of tsumego/tesuji will occur, they may be different, for each but only a small set will occur.
I don't think you'll find a single dan player that agrees with the sentence I quoted from you. Go is a very diverse game, and even if you stick to one strategy AND your opponent always lets you use it, you will still run into tesuji and tsumego positions of all shapes and forms. Furthermore, I have a feeling you may be missing half the point of tsumego. It's not just about having a large repetoire of shapes that you know the exact answer to, it's also about honing your general intuition of good moves and about improving your overall reading ability.
P.S. I hope this doesn't come across as unfriendly; I've spent a fair few minutes trying to edit this to both say what I want and not come across the wrong way.
Last edited by Dusk Eagle on Tue Jan 08, 2013 10:35 am, edited 1 time in total.
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speedchase
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Re: Is it possible to play Go without strategy?
My entire opinion can be understood from this quote extracted from an old thread:
speedchase wrote:strategy without tactics is 20kyu at best, tactics without strategy is Tygem 7dan
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RobertJasiek
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Re: Is it possible to play Go without strategy?
"Is it possible to play Go without strategy?" Yes, by playing legal random moves.
The more interesting question, of course, is: "Is it possible to play strong Go without strategy?" Apart from the variety of possible definitions of "strategy" and apart from subconscious replacements for strategy, the answer is: No. It is "No." because strategy-free tactics is simply computationally too complex for decision-making. At the very least, one needs low-level strategy (or related subconscious thinking) for filtering "obviously" uninteresting moves quickly, using a strategy like "First identify and throw away all uninteresting moves, then use tactics and the like for only the interesting moves."
The more interesting question, of course, is: "Is it possible to play strong Go without strategy?" Apart from the variety of possible definitions of "strategy" and apart from subconscious replacements for strategy, the answer is: No. It is "No." because strategy-free tactics is simply computationally too complex for decision-making. At the very least, one needs low-level strategy (or related subconscious thinking) for filtering "obviously" uninteresting moves quickly, using a strategy like "First identify and throw away all uninteresting moves, then use tactics and the like for only the interesting moves."
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SmoothOper
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Re: Is it possible to play Go without strategy?
Dusk Eagle wrote:SmoothOper wrote:That being said in any one of these strategies, only a small set of tsumego/tesuji will occur, they may be different, for each but only a small set will occur.
I don't think you'll find a single dan player that agrees with the sentence I quoted from you. Go is a very diverse game, and even if you stick to one strategy AND your opponent always lets you use it, you will still run into tesuji and tsumego positions of all shapes and forms. Furthermore, I have a feeling you may be missing half the point of tsumego. It's not just about having a large repetoire of shapes that you know the exact answer to, it's also about honing your general intuition of good moves and about improving your overall reading ability.
P.S. I hope this doesn't come across as unfriendly; I've spent a fair few minutes trying to edit this to both say what I want and not come across the wrong way.
Another way to look at it, is that the tsumego don't occur because they read out the results and found more profitable ways to play
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Re: Is it possible to play Go without strategy?
SmoothOper wrote:That being said in any one of these strategies, only a small set of tsumego/tesuji will occur, they may be different, for each but only a small set will occur.
Actually a very large set is occurring but a lot of it would require a stronger player to show you. Go is a deep game. Why do you think people play the Chinese? It's a fighting fuseki that emphasizes reading! A lot of great games using the Chinese fuseki end up with fights all over the board with tsumego all over. Maybe someone here can do it now, or I can do it later, but just pick a random professional game using Chinese fuseki. I'm sure we can generate a ton of tsumego from it. Then we would pick another and you would get another set. No fuseki sequence will generate a 'small set' of tsumego during the game.
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SmoothOper
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Re: Is it possible to play Go without strategy?
RobertJasiek wrote:"Is it possible to play Go without strategy?" Yes, by playing legal random moves.
The more interesting question, of course, is: "Is it possible to play strong Go without strategy?" Apart from the variety of possible definitions of "strategy" and apart from subconscious replacements for strategy, the answer is: No. It is "No." because strategy-free tactics is simply computationally too complex for decision-making. At the very least, one needs low-level strategy (or related subconscious thinking) for filtering "obviously" uninteresting moves quickly, using a strategy like "First identify and throw away all uninteresting moves, then use tactics and the like for only the interesting moves."
Random is a strategy, perhaps not a very good one, involving no reading and lots of tenuki, and who is to say that under certain high miai games players at many levels confronted with equally good choices don't choose randomly or unpredictably in that context. Pure randomness is simply an extreme extension of that concept.