The main constraint here is that he is trying to keep some sort of consistency with the other games hosted and so isn't too thrilled about self-set ratings (though if there's no other reasonable choice I'd imagine it can be used).
Currently the suggestion seems to be a confidence-based scheme where the rating changes depend on the rating certainties of the two players (different K values for each player), but as none of us are all that knowledgeable in rating systems we'd like additional input. Is a confidence based system a reasonable choice in this case? If so, what should be the range and determinants of the K value?
Many thanks in advance
