LocoRon wrote:Sorry, but I disagree. Comparing the technical problems of these two sites is far more fair than comparing it to, oh say, Google or Twitter... but hey, they both have their issues as well. Ever been unable to check your gmail (through the web interface) or caught a fail-whale? It happens. Things mess up.
And if you expected go9dan to have no (or only minor) problems, well, that's kind of your fault. It was announced as being a beta, and the website's banner still carries the beta tag. (Although, I will grant that, from what I've read of it, it seems more like an alpha right now than a beta.)
I suppose you and I disagree on the degree of the problems on go9dan.com. I would not characterize these problems as minor. When a server with a small user base is unable to get a pre-arranged and pre-announced (by the server!) game going between two pros for more than a 40 moves without technical issues interrupting the game (likely the only game on the server at that time), then that is a major problem in my book.
I did not expect go9dan.com to have no problems or even only minor problems. I did expect to be able to see the game between Lee Sedol and Andy Liu that they told me that I was going to be able to see. I did not expect to be able to play a game myself or chat. Forget about me watching the game, they couldn't even get the two players to complete a game.
Another major difference between Kaya and go9dan.com is context. While both carry the beta tag, the latter announced that it was going to run an online league between ten top pros in China and Korea while the other said that "they're working on things". The beta tag itself is meaningless. There are ways to implicitly communicate the readiness of a business operation to the public. Go9dan.com chose to project the image of readiness by announcing ambitious projects that require readiness for the extremely near future.
Of course, I don't expect Go9dan.com to be perfect from the beginning of the development process. However, the problem is that they raised expectations.
The online pro league is supposed to have total prizes worth
$100,000. Despite the promotional nature of the league, it is serious business. The league is supposed to start this week. If Chen Yaoye beats Lee Sedol by time because of lag and a dispute arises between the players, how will it be resolved? The winner of the Chinese Mingren tournament receives about $4000. By go world standards, this is not a small event. What if the problems occur multiple times? Does it delegitimize the event? Will there be ill feelings? An international incident? Will anyone drop out of the league? How many times will pros tolerate having to restart their games from the beginning? Will some not play seriously if this becomes too much of a problem?
Although both sites are "in beta", the scope of readiness that is needed for go9dan.com's announced plans for January is much greater than the scope readiness that is needed for Kaya.gs's announced plans for January.
None of these things really matter to me personally. I am not even angry at go9dan.com. My hopes were high, but my expectations were low. I am just disappointed that people with good ideas, capital, and connections seem to be squandering a golden opportunity by running the business and technical operations as if they were complete amateurs. Perhaps they will get their act together before the go league starts. Who knows. I hope so. [edit:sp]