tekesta wrote:At least in North America, the fun factor would be a primary one. Many mothers send their children to after school karate courses because they are fun as well as conducive to building character. Something to keep the kids busy until Mom can get home from work, while learning the things they will need to have when they become adults and enter the workplace.
The idea of a structured Baduk course would work for those wanting to do more than just play for enjoyment, as well as for those would would prefer something more formal than a club setting. Of course studying for a year or two before ever playing a game would be excessively long a wait, but a 40/60 ratio of practice games to problems would, in time, allow the novice to gain enough background knowledge to play the game reasonably well. Eventually the ratio of games to problems can be partially reversed. The students would concentrate on developing tactical proficiency, then develop strategic proficiency to allow them to apply tactics according to a strategic plan. Of course by no means will such a course guarantee pro status for its participants, but the playing level of the casual player can be raised through widespread availability of such courses. Ultimately this would mean more people for me to play Baduk with
Imagine if the first thing a student had to do upon enrolling for karate courses is to fight with the instructor or senior student and win. He tries and his opponent beats him badly, of course. On top of that the winner berates the novice student for losing. Fortunately most senior students and instructors of Karate and other martial arts abstain from doing that. The discipline and humility that many mothers expect their children to learn are displayed on a daily basis by the majority of martial arts instructors and senior students. Were this not true, the current number of martial arts students would be much lower.
IMHO having Baduk players that rub it in after defeating novice opponents do much to obstruct popularization of the game in North America, one meeting at a time.
We're touching on quite a few things here. First off I'd like to say your games to study ratio for Go is about what is expected of someone who plays to improve anyway. What I don't agree with is the idea of having a wait period before placing stones on a board.
The aim, in Go as well as in Karate (or other martial arts), is to gloss over some basics and then apply them as soon as possible - against other beginners.
Crushing and then berating your lesser is not a lesson that is taught either through Go or MAs. I was taught quite the opposite in my martial art classes. There are those who feel they have to act in this kind of juvenile manner in order to feel better about themselves. Point being, the problem is with these types rather than the general structure of such activities. If you have a beginner, pair them with the person with the nearest skill level.
Starting a beginner off with a master can be challenging on its own. In Taekwon-Do, I was sometimes paired off with beginners. I quickly realized I had to structure the sparring in a way to avoid hurting them as well as them hurting themselves (and trust me, when they're jumping around flailing aimlessly, it's a challenge!).
All in all, your method sounds like regular, serious Go study. If a beginner is fanatical about becoming stronger, then it would be a good fit. I still believe, however, that playing as much as possible in the first stages is the way to go.