EdLee wrote:Bantari, sorry for jumping back to an old post --
I'm curious to hear your view on the why. (Unless you already posted it and I missed it?) Thanks.
Hi Ed... thanks very much for putting me on the spot like that, heh.
Fine, let me rumble!
First of all, let me tell you what I do not believe. I do not believe that for most of us anything would really change in terms of our playing if we doubled or tripled the number of western players. Or if we started generating 5 times as many dans as we do now... We all can already get any kind of game any time we want, pretty much anywhere... The notion of 'more books' is also invalid, I think, on the face value. We have plenty of books... more than I can afford at the moment. So when speaking of books/materials, we need to qualify some more, as I do below. Still, the above reasons, and similar ones, are the ones given almost universally when you ask this question. And I do, believe me.

Overall, I think Go has reached the level at which each of us can jump into this pool and never have to fear to reach the bottom - there will always be room for improvement and the opportunities as well.
So, now to my attempt to answer the question.
Of course I have to extrapolate from my own feelings/reasons, but I think what I say also apply to wider population, in one form or another.
We strive to popularize Go, or raise its standard, because Go has given so much to all of us, we want to give something back as well. We want to be a part of the great adventure of Go because we love this game, plain and simple. And being part of it means not only play play play, take take take - but also give give give, being involved in all things AROUND Go. Like teaching beginners, designing flyers, organizing tournaments, researching rules, whatever... I think it is deeply personal, and possibly slightly different for all of us. The game is our mistress and we have the need keep her smiling... Because this is what makes us satisfied. I believe this is the deep core of all of it, one way or another. Ultimately, we do what we do because if is fun!
I believe that if we keep a firm eye on the above, there will be much less trouble in our small community.
As for pragmatic reasons... there are materials, take books for example. I said there are more out there that anybody can read, maybe its true maybe it is not... but what is lacking, as some have said, is a lot of books of quality, although there are some. There are certain areas which are largely missing from the bookshelf. For example - biographies of great players, game collections, really good commentaries of lower-level games, stuff like that. A lot of stuff does not make it to the western audiences because the market is too small. A lot of stuff never gets written...
There are also selfish reasons - and there is nothing wrong with that. Example? Money. Go teachers and publishers - they have a financial interest in there being more business. Tournament organizers know there would be more sponsors if the game was more popular - which would make for better events. Organizations, like AGA - which are crucial to Go being at the level it is (and growing) - would have a much easier way to do whatever the heck they do if they had more funds - which means more members and more sponsors. And so on... Then there is Pride. Let me stop here... but most of all can fill in the blanks, I am sure.
So this is what I think. What's more, I think it is important that we are really honest and aware of why we do what we do. Most of it implies the journey being more important than the destination. When it comes to Go, this is a big part of what I believe in. Take rank for example... I know I will never be a pro - and that goes for most of us as well... might never even get above the rank which I have now, and which is lower than it was a few years back. But I'd go nuts thinking about that... I rather do what I can to enjoy the journey, just have fun, and do not cloud my path by unreasonable goals and expectations.
Ok, that's it.
