billywoods wrote:Here is a list of just a few things that would have happened already if KGS was around specifically for our benefit.
1. There wouldn't be an intermittent ten-second lag which makes games at best annoying, and at worst unplayable. There has not been a ten-second lag on anything on the internet anywhere since dial-up.
2. A Java update wouldn't have broken CGoban and stopped me using it for a year.
3. Minor updates and fixes wouldn't have been untended to for years. They may not all have been implemented, but one or two might have. The community would not have to get together and discuss / create hacks to make stones click and add timestamps to chat - wms would just spend 10 minutes doing it and KGS would be awesome again.
4. Users of L19 wouldn't constantly complain about feeling unlistened to, and progress on KGS wouldn't be heading in directions that no one has asked for while the current KGS falls apart. This thread wouldn't exist. The admins wouldn't be the only people constantly in wms's defence.
I'm going to have to ask for your assistance. On the face of them, your arguments are so counter-intuitive that I'm having difficulty understanding the basis of them. Can you please provide a bit of information about your background in IT development? It would make it easier for me to understand your points if I know whether I'm talking with a high school student or someone with professional IT industry experience.
The last time that I'm aware of wide-spread 10-second lag periods on KGS was was a Unix leap year bug. I monitor KGS a fair bit and read the admin mailbox and am not aware of people complaining about such lag spikes. While you may certainly be experiencing these issues, it sounds like KGS is not the cause of them.
Regarding your comment about 10-second delays not being on the internet since dial-up, that's simply not the case. Many on-line applications have delays while they buffer data (e.g., starting a Netflix movie). I tried to order football tickets during a high-demand period a week ago and the delays were several minutes long (presumably due to processor load).
Timestamps in the chat have not been accepted as a feature. To say that the implementation of timestamps have been delayed simply isn't true. The idea has been considered and rejected. I think you're confusing what you want with what the wider KGS community wants. I'm not aware of any groundswell of support for this feature.
As far as KGS falling apart, there were thousands of games played yesterday. Is your definition of falling apart restricted primarily to the stone sounds issue?
I'm genuinely interested in your IT background. The statements which you make are delivered with moral authority, but the reasoning behind them appears to be quite less authoritative. Since you're not a developer and not a project manager, providing some information about your IT knowledge would help me to understand your comments.