Some stuff about me:
- I started playing in January 2011. I've been of the annual-goal-setting type, but my goals are usually modest. 2011: reach OGS 12k (made it Sept/Oct 2011). 2012: reach OGS 8k (made it... at some point late in the year). 2013: reach KGS 1k (not there yet. I'm 3k, maybe.).
- I don't play enough real time games, I think, though I'm getting better about this. Spent my first year-ish playing correspondence games almost exclusively, mostly on OGS. I read a fair bit, too. Everyone says these are not the best ways to learn, which may be true, but I do think they've helped me.
- I tend to play moyo style. It's not a conscious choice, but in most exchanges of territory for influence, the influence looks better to me. Maybe this is related to my attitude in RPGs? Better to be weak in early levels (behind on territory) and tough at higher levels (walls for fights).
- As far as I can tell, I manage not to get too hung up on wins & losses. Beating me isn't much of an achievement--I'm not that strong. Likewise, beating people I can beat isn't much of an accomplishment, either. This is nice for my development & happiness, maybe, but it also means I sometimes don't resign as soon as I should.
- What do I do to study? Right now I'm reading Rin Kaiho's Dictionary of Basic Fuseki, because I understand the opening even less than I understand the rest of the game. I've been going through John Fairbairn's Kindle books on Shuei (up to 3rd volume of Shuei's games) over the board now & then, mainly for enjoyment rather than serious study. I don't think I really know how to learn from pro games, except by subconscious osmosis. And I play when I can. My university's go club meets on the only day of the week I can never make it. Plus I got no time!
I've got some things I've been thinking about that I'll probably write about here later on, but I haven't got time for that now... or very often. Meanwhile, for your amusement, yesterday I played the most ridiculous game I've ever played. Presented just in case you like to laugh at giant exchanges in territory by players who can't read and can't count:
The slapstick starts around move 220 or so. Not that you shouldn't also laugh at the earlier moves.