Go Eye released AR feature!

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Go Eye released 1.2.2, support iPhone5/iPad4 & new features

Post by jenson »

Hi does Go Eye support Chinese comments for those sgf download from sites like Tom? Thanks.
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Go Eye released 1.2.2, support iPhone5/iPad4 & new features

Post by jenson »

Also any plan to release for Mac OS X too?
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Re: Go Eye released 1.2.2, support iPhone5/iPad4 & new feat

Post by macelee »

jenson wrote:Hi does Go Eye support Chinese comments for those sgf download from sites like Tom? Thanks.


Yes. Chinese is fully supported. See attached image (today's Chunlan Cup final game)
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Go Eye released 1.2.2, support iPhone5/iPad4 & new features

Post by jenson »

Thanks macelee, I'm going to purchase it now.it's a nice app that suits my needs! :-)
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Re: Go Eye released 1.2.2, support iPhone5/iPad4 & new feat

Post by GoEye2012 »

jenson wrote:Thanks macelee, I'm going to purchase it now.it's a nice app that suits my needs! :-)


Thank you, mace & jenson.


A good news for all: Go Eye 1.2.3 is released!

Here is the release notes

New features:
1. Add three new options: a. Support black&white background in go board; b. Support color board in book mode; c. Allow hiding coordinates in book page.

2. Show semi-transparent stones to hint the variant points in the board.

3. Show captured stone count in game info area.

4. Respect PL(player turn) property for SGF.

UI and performance improvements:
1. Improvements on iPhone: Full screen display for go board in auto mode for iPhone to have more rooms for comment display. Tap the board to toggle full screen mode.

2. Improve browser history performance.
3. Improve recent/favorite game list performance.
4. Allow deleting games in default group. Enhance UI for adding a group to make the newly created group easier to discover.

Bug fixes:
Fixed crash when failing to recognize a game image. Game information not updated when game content is updated.
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Go Eye released 1.2.3, support iPhone5/iPad4 & new features

Post by jenson »

May I know whether how should one go about navigating between different variations?is it included in the helps file of Go Eye?
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Re: Go Eye released 1.2.3, support iPhone5/iPad4 & new feat

Post by macelee »

jenson wrote:May I know whether how should one go about navigating between different variations?is it included in the helps file of Go Eye?


Hi jenson,

May I suggest you to first update to version 1.2.3 which was released just a few hours ago. It includes a major improvement to help navigating games with branches.

From the attached image, you can see once we reach a position with branches, the next moves are indicated using semi-transparent stones. The highlighted one is the main branch. Also note the two small white dots in the side panel which indicate a second view. The first view contains comment, the second view contains thumbnail images of the different branches.
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Go Eye released 1.2.3, support iPhone5/iPad4 & new features

Post by jenson »

Hi macelee,

Thanks for the information.

I'm using iPhone, maybe that's easier to find out in iPad.

Yes, I've already updated once the update is made available. I will try on iPad when I have it back on hands.

Thanks.

Regards,
Jenson
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Go Eye released 1.2.3, support iPhone5/iPad4 & new features

Post by jenson »

Ok I also spotted the update on iPhone now. Thanks macelee :-)
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Re: Go Eye released 1.2.2, support iPhone5/iPad4 & new feat

Post by macelee »

GoEye2012 wrote:A good news for all: Go Eye 1.2.3 is released!

4. Respect PL(player turn) property for SGF.


Now when working on Go problems (such as those available on Sensei's Library), for 'white to play' problems, Go Eye will set the first move to white automatically which is a nice improvement.

There is another improvement which is not in the release note:

Now Go Eye respects the order of games returned by Go4Go server. This means, when reloading games (by pulling down the game list), newly added games always appear from the top of the list.
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Re: Go Eye released 1.2.3, support iPhone5/iPad4 & new feat

Post by GoEye2012 »

macelee wrote:
jenson wrote:May I know whether how should one go about navigating between different variations?is it included in the helps file of Go Eye?


Hi jenson,

May I suggest you to first update to version 1.2.3 which was released just a few hours ago. It includes a major improvement to help navigating games with branches.

From the attached image, you can see once we reach a position with branches, the next moves are indicated using semi-transparent stones. The highlighted one is the main branch. Also note the two small white dots in the side panel which indicate a second view. The first view contains comment, the second view contains thumbnail images of the different branches.


For branch selection, you can also long touch (or double tap if you don't choose single tap for input) the indicating stone on the board to switch to that branch on the board. You don't even need to navigate to the thumbnail panel. It is just like you try to place the stone at the next variant place.
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Go Eye released 1.2.3, support iPhone5/iPad4 & new features

Post by jenson »

Thanks GoEye, I also manage to navigate through that. But can I suggest that after we lock the kifu can it prevent us from placing stone on the board if that point has no variation? 'Coz I notice that on iPhone, sometime I'm blocked by my thumb or finger and I tend to long tap or double tap on wrong point on board. So it ended up I add on a new stone on the board (means I ended up editing the game instead of navigating to the variation).

And also can Go4Go include more games with commentaries next time? :-p

Thanks.

Jenson
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Re: Go Eye released 1.2.3, support iPhone5/iPad4 & new feat

Post by GoEye2012 »

jenson wrote:Thanks GoEye, I also manage to navigate through that. But can I suggest that after we lock the kifu can it prevent us from placing stone on the board if that point has no variation? 'Coz I notice that on iPhone, sometime I'm blocked by my thumb or finger and I tend to long tap or double tap on wrong point on board. So it ended up I add on a new stone on the board (means I ended up editing the game instead of navigating to the variation).

And also can Go4Go include more games with commentaries next time? :-p

Thanks.

Jenson


Thanks Jenson. It looks reasonable to prevent editing when the game is locked. We will add an option for that later on. Right now, you can revert (in action menu) the game if the game is messed up. If the game is locked, when exiting, it will prompt you that it is locked and confirmed if you want to save it.

Go Eye can download games from any SGF(or zip/rar) url links in the web by using the in-app web browser. So if you visit http://www.go4go.net/go/commentaries/professional, tap the download SGF link, you can get it :)
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Go Eye released 1.2.3, support iPhone5/iPad4 & new features

Post by jenson »

GoEye2012 wrote:
jenson wrote:Thanks GoEye, I also manage to navigate through that. But can I suggest that after we lock the kifu can it prevent us from placing stone on the board if that point has no variation? 'Coz I notice that on iPhone, sometime I'm blocked by my thumb or finger and I tend to long tap or double tap on wrong point on board. So it ended up I add on a new stone on the board (means I ended up editing the game instead of navigating to the variation).

And also can Go4Go include more games with commentaries next time? :-p

Thanks.

Jenson


Thanks Jenson. It looks reasonable to prevent editing when the game is locked. We will add an option for that later on. Right now, you can revert (in action menu) the game if the game is messed up. If the game is locked, when exiting, it will prompt you that it is locked and confirmed if you want to save it.

Go Eye can download games from any SGF(or zip/rar) url links in the web by using the in-app web browser. So if you visit http://www.go4go.net/go/commentaries/professional, tap the download SGF link, you can get it :)

Alright, got it. Thanks for the info and prompt reply, GoEye!

I'm still finding proper way to promote it as its good that more people purchase the apps while also paid to support the development of such a great SGF editor for iOS :-)
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Re: Go Eye released 1.2.3, support iPhone5/iPad4 & new feat

Post by GoEye2012 »

jenson wrote:
GoEye2012 wrote:
jenson wrote:Thanks GoEye, I also manage to navigate through that. But can I suggest that after we lock the kifu can it prevent us from placing stone on the board if that point has no variation? 'Coz I notice that on iPhone, sometime I'm blocked by my thumb or finger and I tend to long tap or double tap on wrong point on board. So it ended up I add on a new stone on the board (means I ended up editing the game instead of navigating to the variation).

And also can Go4Go include more games with commentaries next time? :-p

Thanks.

Jenson


Thanks Jenson. It looks reasonable to prevent editing when the game is locked. We will add an option for that later on. Right now, you can revert (in action menu) the game if the game is messed up. If the game is locked, when exiting, it will prompt you that it is locked and confirmed if you want to save it.

Go Eye can download games from any SGF(or zip/rar) url links in the web by using the in-app web browser. So if you visit http://www.go4go.net/go/commentaries/professional, tap the download SGF link, you can get it :)

Alright, got it. Thanks for the info and prompt reply, GoEye!

I'm still finding proper way to promote it as its good that more people purchase the apps while also paid to support the development of such a great SGF editor for iOS :-)


Thank you, Jenson. Should you find any problem in using the app, please don't hesitate to leave a message. And it would be helpful to rate our app in App Store too :)
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