alejo wrote:I've been testing it too on my Samsung galaxy s2 with the latest jelly bean from cyanogen.
The menu interface is wrong... Fro some reason it fails to weight properly the widths of each column. This doesn't happen any more if I switch to tablet mode. Here you have my screenshot
Ah, yes, I know about this problem. It is because I'm just using the built in config panel provided by the gui framework, but as you see it has some strange problems. I hope to fix it after a first release, since it does at least work.
Reviewing is very nice and the guess next move feature is awesome. However, when I try to create a new game it crashes.
For the former, good

. For the latter...oh no! Do you mean when you press 'new board' it immediately crashes, or sometime later in the process?
And I was surprised by the size of the app... Currently about 50mbs. Though it doesn't bother me currently, it would have on my previous phone.
Hmm...I hadn't noticed this though my device reports the same thing. A relatively large size is to be anticipated when uncompressed (it includes 11MB of pro games and a python interpreter/stdlib), but 50MB is more than I expected. I'll look into it.
On the other hand, it probably isn't a problem on any recent device (the S2 is a couple of years old now, and is more or less okay?), so I hope it isn't a problem in general.
Thank you for your app.
I'll be looking for the next updates.
I'm sure you already answered this but I can't find it anymore: why aren't you uploading it to Google play?
When I first announced it here, I was aware of several relatively big bugs and important missing features. Having received some good feedback and implemented most of this, I intend to put it on google play very soon. I'm away for a few days so this will probably be sometime next week.
Thanks for the comments. I'm glad you like some of it, and I'll work to improve the rest
