Messy tactical situations 2: a somewhat slower game

Post your games here for other members to critique your play.
Post Reply
tekesta
Lives in gote
Posts: 546
Joined: Mon Mar 11, 2013 10:10 am
GD Posts: 0
KGS: FanXiping
OGS: slashpine
Has thanked: 18 times
Been thanked: 81 times

Messy tactical situations 2: a somewhat slower game

Post by tekesta »

I went on IGS just now and, in accordance with advice from jts, tried playing a little more slowly. I still have to get over the impulse to click as soon as it's my turn, but I was able to play just a little more slowly, especially since my opponent took several seconds to ponder each move. As always, much obliged in advance for your kind commentary.



As you can see, I went for a low Chinese opening, but did not complete it by playing White 8 @ D15. I played 8 @ J4 to restrict the expansion of the lower right corner shimari.
Attachments
WEVWNWAFOI.sgf
(2.48 KiB) Downloaded 447 times
billywoods
Lives in gote
Posts: 460
Joined: Sun Jul 29, 2012 1:12 pm
Rank: 3 kyu
GD Posts: 0
Universal go server handle: billywoods
Has thanked: 149 times
Been thanked: 101 times

Re: Messy tactical situations 2: a somewhat slower game

Post by billywoods »

Which player are you? Ah - from the text at the bottom I guess you're white.
billywoods
Lives in gote
Posts: 460
Joined: Sun Jul 29, 2012 1:12 pm
Rank: 3 kyu
GD Posts: 0
Universal go server handle: billywoods
Has thanked: 149 times
Been thanked: 101 times

Re: Messy tactical situations 2: a somewhat slower game

Post by billywoods »

Most of my comments centre around: (a) have consistent plans, and stick to them; (b) learn the difference between which points are big and which are small; (c) avoid tunnel vision (tenuki when an area of the board stops being big).
  • Up to move 28 looks okay to me (though personally I would have played 24 at K16). Move 21 was clearly premature - make it look silly. 30 and the following moves are a little vague. In particular:
  • Your shape at the top is weak. Be careful of the cutting points you've left now that black's strengthened his stones.
  • Can you really afford the crazy shape at 34? If black cuts at M11 and then connects at N13, what's your plan?
  • 38 is very small. It's not useful for black to invade there, and it's not big even if he does.
  • 44 is a meaningless threat that just serves to strengthen black and gets L9 captured.
  • 52 and 54 are very small. As black made a mistake at 55, you got to play 56, which was a good move, but you must follow it up by connecting at Q10, which will significantly weaken R10. 58 feels very small. 60 is a pass.
  • 64 is not urgent now that you and black are both more or less locally alive. The moves from 66 to 72 gave black territory (is 66 even sente?).
  • It's not quite clear to me what 82 does. If you wanted territory in that area, G9 is bigger.
  • 84: If you care about the stone you put down at F11, don't abandon it when it gets attacked! (Though I don't really think the F11 stone came to any use. What was your plan for it, and why did you give it up?)
DrStraw
Oza
Posts: 2180
Joined: Tue Apr 27, 2010 4:09 am
Rank: AGA 5d
GD Posts: 4312
Online playing schedule: Every tenth February 29th from 20:00-20:01 (if time permits)
Location: ʍoquıɐɹ ǝɥʇ ɹǝʌo 'ǝɹǝɥʍǝɯos
Has thanked: 237 times
Been thanked: 662 times
Contact:

Re: Messy tactical situations 2: a somewhat slower game

Post by DrStraw »

Both players made lots of bad moves and do not show an understanding of some basic concepts. I would strongly encourage you to just play and watch games for a while. Wait until you are a little stronger before worrying about reviews. It is kind of like asking "how's my driving", when you have not yet learned how to shift gears smoothly.
Still officially AGA 5d but I play so irregularly these days that I am probably only 3d or 4d over the board (but hopefully still 5d in terms of knowledge, theory and the ability to contribute).
Bill Spight
Honinbo
Posts: 10905
Joined: Wed Apr 21, 2010 1:24 pm
Has thanked: 3651 times
Been thanked: 3373 times

Re: Messy tactical situations 2: a somewhat slower game

Post by Bill Spight »

A few comments. :)

The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
User avatar
Joaz Banbeck
Judan
Posts: 5546
Joined: Sun Dec 06, 2009 11:30 am
Rank: 1D AGA
GD Posts: 1512
Kaya handle: Test
Location: Banbeck Vale
Has thanked: 1080 times
Been thanked: 1434 times

Re: Messy tactical situations 2: a somewhat slower game

Post by Joaz Banbeck »

tekesta wrote:I ...tried playing a little more slowly.
:clap: :clap: :clap: :clap: :clap: :clap: :clap: :clap: :clap: :clap:
DrStraw wrote:Both players made lots of bad moves and do not show an understanding of some basic concepts...
Unfortunately, this is true.
DrStraw wrote:... just play and watch games for a while. Wait until you are a little stronger before worrying about reviews...
I subscribe to a different school of thought. Play lots of games, and give it your best. If we reviewers see that you are trying to learn - which you apparently are in this one - we'll offer our best advice.

I've got a few errands to take care of, then I'll post something.
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
Post Reply