so the idea is this, instead of taking an intersection, you take a line.
this gives each individual line 4 liberties, though connecting lines only adds 2 liberties instead of 3.
above i have shown some basic living shapes. good, bad?
hex go slightly modified
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phillip1882
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phillip1882
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Re: hex go slightly modified
they aren't unconditionally alive,
but it would be impossible to kill them; barring some weird ko threat battle.
but it would be impossible to kill them; barring some weird ko threat battle.
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billywoods
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Re: hex go slightly modified
The one on the right is unconditionally alive. The one in the lower left would need the red player to tenuki four nakade moves.
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Re: hex go slightly modified
Ah, no, you're right. Oops!HermanHiddema wrote:Nope.billywoods wrote:The one on the right is unconditionally alive.
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Re: hex go slightly modified
I'm not quite sure what you mean by this. If I understand how the topology of the variant board is supposed to work, Red has a five-point eye-space against the edge, which makes this shape equivalent to five on the second line on a normal board.billywoods wrote:The one in the lower left would need the red player to tenuki four nakade moves.
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Re: hex go slightly modified
Hmm, this is tricky, because none of the edge shapes in the example actually close off the edge!jts wrote:I'm not quite sure what you mean by this. If I understand how the topology of the variant board is supposed to work, Red has a five-point eye-space against the edge, which makes this shape equivalent to five on the second line on a normal board.billywoods wrote:The one in the lower left would need the red player to tenuki four nakade moves.
