New Go Server, with Ladder Tournament - Looking for Feedback

Tell the community about tournaments, new go sites, software updates, etc.
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karaklis
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Re: FunNode - Modern Go Server -- Need Feedback/Suggestions

Post by karaklis »

There is only one thing that caught my attention:

Whenever I make a move, it takes about half a second to redraw the board again. The flickering from that caused a headache and disturbs the reading process. My browser is Opera (I haven't tried another browser yet).

Edit: just checked with Chrome and the problem doesn't exist there, so it must be an Opera specific problem.
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Re: FunNode - Modern Go Server -- Need Feedback/Suggestions

Post by Ravi »

Thanks for the suggestions palapiku ..
    - we have had a few people suggest taking out the 'I' from the board .. we just can't figure out why it's an issue :-?
    - we wanted to have a universal rating system for all the games. This is why we went with elo ratings .. I'm sure it'll be easy to get use to ;-)
    - you can review any of the Go games played on funnode. Simply write in the game id, click review, and a way you go

Thanks karaklis .. we actually only test the site on Chrome, Firefox, and IE. We will try to pay some attention to Opera too
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Re: FunNode - Modern Go Server -- Need Feedback/Suggestions

Post by daal »

Ravi wrote:we have had a few people suggest taking out the 'I' from the board .. we just can't figure out why it's an issue :-?


Western representations of go boards have been leaving out the "i" for some time now, particularly in written material, and thus go players have gotten used to the placement of the letters further to the right. We all immediately think of the last line as "T", and the important 4th line as "Q." Changing this feels disorienting, and makes discussing board positions somewhat clumsy.
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Re: FunNode - Modern Go Server -- Need Feedback/Suggestions

Post by illluck »

Regarding tHe letter i, I'm not fully sure, but doesn't tygem use it too?
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Re: FunNode - Modern Go Server -- Need Feedback/Suggestions

Post by oren »

illluck wrote:Regarding tHe letter i, I'm not fully sure, but doesn't tygem use it too?


Yes and wbaduk.
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Re: FunNode - Modern Go Server -- Need Feedback/Suggestions

Post by Ravi »

I guess you can add FunNode to that list .. at least for now ;-)
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Re: FunNode - Modern Go Server -- Need Feedback/Suggestions

Post by Ravi »

We've redesigned and recoded significant aspects of FunNode over the past couple weeks. If you visited over this time, you may have experienced some bugs - sorry about that.

In any case, we're up and running again. Come check it out -- http://www.funnode.com
Last edited by Ravi on Sat Dec 21, 2013 10:53 am, edited 1 time in total.
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Re: FunNode.com - A Modern Go Server - Seeking Feedback

Post by Ravi »

A few of you found a couple bugs with Go..
    - undo moves were resetting the board instead of undo-ing one move -- FIXED
    - kos were not being handled properly -- FIXED

Come check us out now :) http://www.funnode.com/games/go
Last edited by Ravi on Sat Dec 21, 2013 10:53 am, edited 1 time in total.
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Re: FunNode.com - A Modern Go Server - Seeking Feedback

Post by Ravi »

We are proud to introduce a new bot -- Fuego -- to FunNode. Furthermore, we believe there are no more bugs in the interface :)
Last edited by Ravi on Sat Dec 21, 2013 10:54 am, edited 1 time in total.
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Re: FunNode.com - A Modern Go Server - Seeking Feedback

Post by Worthless »

I played Fuego today, and at some point (around move 230), I was far ahead. It then apparently started playing at T19 repeatedly, even though no such point on the board exists. In effect, it was passing. I eventually (about twenty moves later) passed without completing the game, and it went to the scoring phase from there.

Is there perhaps a bug in interpreting Fuego's passes/resignations?
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Re: FunNode.com - A Modern Go Server - Seeking Feedback

Post by daal »

Worthless wrote:I played Fuego today, and at some point (around move 230), I was far ahead. It then apparently started playing at T19 repeatedly, even though no such point on the board exists. In effect, it was passing. I eventually (about twenty moves later) passed without completing the game, and it went to the scoring phase from there.

Is there perhaps a bug in interpreting Fuego's passes/resignations?


Sounds like it thinks there is no "I" on the board. ;-) No wonder you were winning. :lol:
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Re: FunNode.com - A Modern Go Server - Seeking Feedback

Post by Ravi »

Worthless - Thanks for the feedback .. Because fuego needs alot of the CPU/RAM resources to compute its moves, when it wasn't being allocated enough resources, it would simply fail at computing the move and pass (i.e., [T, 19]). So, we have now doubled our resources and fuego no longer passes prematurely. Also, we've set the interface to show "pass", instead of "[T, 19]".

daal .. yes, we still have an "i" on the board :P
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Re: FunNode.com - A Modern Go Server - Seeking Feedback

Post by Tommie »

The "I" (("I ") can be mistaken for an "j" (" J ") in many fonts and the expectations of many players (majority ?) for K10 = tengen, Q4 = hoshi an T = last line cannot be underestimated.

I cannot recall having ever seen a printed Go diagram with coordinates ...I-j-k-l...


I expect a problem for conversion into SGF4, resp. displaying same (the SGF-convention is on the net).
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Re: FunNode.com - A Modern Go Server - Seeking Feedback

Post by snorri »

Ravi wrote:Because fuego needs alot of the CPU/RAM resources to compute its moves, when it wasn't being allocated enough resources, it would simply fail at computing the move and pass...


There's a difference between humans and computers. When we can't read, we don't pass. We just play moves that are worse than passing...
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Re: FunNode.com - A Modern Go Server - Seeking Feedback

Post by Ravi »

Tommie: after much consideration, we have decided to remove "I" from the board.

snorri: in any case, we have fixed the bug where the AI was passing.
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