HermanHiddema wrote:But that advantage is not very important. Why? Because you have to learn about life and death anyway if you want to play go.
The advantage is very important for learning the rules, because learning the rules is much easier if they can be learnt without learning life and death.
For the COMBINATION OF THE RULES AND BASIC GO THEORY UNDERSTANDING SUCH AS BASIC LIFE AND DEATH, the "combination of area rules and basic go theory understanding such as basic life and death" is similar to the "combination of territory rules and basic go theory understanding such as basic life and death".
Note that the combination of... is not the same as only the rules.
In particular, a beginner can learn area rules within minutes. Then he needs weeks to learn the basics of life and death. Only then he has acquired a combination of rules and an understanding of basic and death.
But..., before I started to explain everything in detail, what you want to see in the "basics" of life and death (so that 99.9% of the LD cases are covered) are NOT completely understood by many 1 kyus. (JFTR, I do NOT speak about any special shapes. Basic shapes only. It is already basic shapes, where life and death is not properly understood. typical test shape: a "dead" group with one eye and three outside kos.)
Anyone who says "You don't need to learn/worry about life & death" is doing something wrong, regardless of rule set.
For the purpose of simple area rules, you don't need to know the words life and death. For the purpose of becoming stronger than absolute beginner, you need to understand some life and death.