$$Wcm1 Prisoners - W: 0, B: 0
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ | . . . X . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . O . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . X . X O . . |
$$ | . . . . . . . . . . . . . . . . 8 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ | . . . X . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . O . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . X . X O . . |
$$ | . . . . . . . . . . . . . . . . 8 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Wcm1 Prisoners - W: 0, B: 0
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ | . . . X . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . O . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . X . X O . . |
$$ | . . . . . . . . . . . . . . . . 8 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Alright, here are the moves I considered.
As a rule, you don't want to just go ignoring contact/shoulder moves. But white just ignored my shoulder hit. Pressing at a was what I was threatening to do with my last move. It has the potential to shut white in, which is excellent. But white would get some fourth line territory, and I don't know if my compensation is good enough. He also gets another move in the corner, which makes me uneasy.
With a move like this, white is trying to create complications, and it's to black's advantage to keep things simple. That's the idea behind b and c. But in this case, b just doesn't really do that much, and c is pretty passive.
White's last move seems like a bit of an overreach, so I'd like to cut with d. But that leads to the most complications. But if you let white get away with little overplays, over the course of the game, that will make up the handicap. On the other hand, it's usually a mistake, to quote Sol.ch, to look for "super severe move of great justice." So, I'm pretty conflicted about that.
So, that leaves e, which is simple enough.
My stones on the outside have a couple different ways to settle or run, and they're still light, so I'm not worried about them at all. But they're not so strong that I can really attack like crazy. And with this sequence, I get some nice territory in the corner. The annoying move at a is still open, but I can deal. White is undercut and doesn't get much here. He's still just gotta live or escape.
Most of all, it keeps things simple, which is good for black.
$$Wcm1
$$ . . . . . . . . . |
$$ . . . O . X . . . |
$$ . . . . . . . . . |
$$ . . . . X . . . . |
$$ . . . . a O . . . |
$$ . . . . . . . . . |
$$ . . . . . b d . . |
$$ . . . X . X 7 . . |
$$ . . . . . c e . . |
$$ . . . . . . . . . |
$$ . . . . . . . . . |
$$ ------------------
$$ . . . . . . . . . |
$$ . . . O . X . . . |
$$ . . . . . . . . . |
$$ . . . . X . . . . |
$$ . . . . a O . . . |
$$ . . . . . . . . . |
$$ . . . . . b d . . |
$$ . . . X . X 7 . . |
$$ . . . . . c e . . |
$$ . . . . . . . . . |
$$ . . . . . . . . . |
$$ ------------------
- Click Here To Show Diagram Code
[go]$$Wcm1
$$ . . . . . . . . . |
$$ . . . O . X . . . |
$$ . . . . . . . . . |
$$ . . . . X . . . . |
$$ . . . . a O . . . |
$$ . . . . . . . . . |
$$ . . . . . b d . . |
$$ . . . X . X 7 . . |
$$ . . . . . c e . . |
$$ . . . . . . . . . |
$$ . . . . . . . . . |
$$ ------------------[/go]
As a rule, you don't want to just go ignoring contact/shoulder moves. But white just ignored my shoulder hit. Pressing at a was what I was threatening to do with my last move. It has the potential to shut white in, which is excellent. But white would get some fourth line territory, and I don't know if my compensation is good enough. He also gets another move in the corner, which makes me uneasy.
With a move like this, white is trying to create complications, and it's to black's advantage to keep things simple. That's the idea behind b and c. But in this case, b just doesn't really do that much, and c is pretty passive.
White's last move seems like a bit of an overreach, so I'd like to cut with d. But that leads to the most complications. But if you let white get away with little overplays, over the course of the game, that will make up the handicap. On the other hand, it's usually a mistake, to quote Sol.ch, to look for "super severe move of great justice." So, I'm pretty conflicted about that.
So, that leaves e, which is simple enough.
$$B
$$ . . . . . . . . . |
$$ . . . O . X . . . |
$$ . . . . . . . . . |
$$ . . . . X . . . . |
$$ . . . . . O . . . |
$$ . . . . . . . . . |
$$ . . . . . . 2 . . |
$$ . . . X . X O . . |
$$ . a . . . . 1 3 . |
$$ . . . . . . . . . |
$$ . . . . . . . . . |
$$ ------------------
$$ . . . . . . . . . |
$$ . . . O . X . . . |
$$ . . . . . . . . . |
$$ . . . . X . . . . |
$$ . . . . . O . . . |
$$ . . . . . . . . . |
$$ . . . . . . 2 . . |
$$ . . . X . X O . . |
$$ . a . . . . 1 3 . |
$$ . . . . . . . . . |
$$ . . . . . . . . . |
$$ ------------------
- Click Here To Show Diagram Code
[go]$$B
$$ . . . . . . . . . |
$$ . . . O . X . . . |
$$ . . . . . . . . . |
$$ . . . . X . . . . |
$$ . . . . . O . . . |
$$ . . . . . . . . . |
$$ . . . . . . 2 . . |
$$ . . . X . X O . . |
$$ . a . . . . 1 3 . |
$$ . . . . . . . . . |
$$ . . . . . . . . . |
$$ ------------------[/go]
My stones on the outside have a couple different ways to settle or run, and they're still light, so I'm not worried about them at all. But they're not so strong that I can really attack like crazy. And with this sequence, I get some nice territory in the corner. The annoying move at a is still open, but I can deal. White is undercut and doesn't get much here. He's still just gotta live or escape.
Most of all, it keeps things simple, which is good for black.