Bantari wrote:I agree with Dr.Straw on this.
Making things pretty is nice and good....
You're right on that the title is a little sensational, and hearing what you said calls for some correction. Maybe "Well designed/developed introductory website for teaching Go, and better java applet" might be better to describe this thread.
Let me just reiterate what I'm trying to say:
I think a good introductory website - one that is both well-written, well-designed, and yes, pretty, would be useful for many people who want to teach others about the game of Go. We could probably do better than what is available, and I have some ideas that I would put into use if there was a really good responsive, embeddable goban applet available.
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A side note about design, since you mentioned it and I like talking about it:
I don't think that design is about making things pretty at all, and I don't advocate just making things shiny. I'm totally with you on that! I never meant pretty, I meant well-designed.
I think all of those examples of good websites you gave are extremely well designed because their form follows their function. I think they are well-designed precisely because they do their job extremely well, with minimal fluff. Speaking of "pretty" though, they are actually very pretty websites, including Google, Stack Overflow, and A List Apart, even Github. And their aesthetics add to their attractiveness.
In the specific case of an introduction website for Go, the most important thing to design is still the content, but I think making it "pretty" is important too. Again, form follows function in good design, and I think part of the function of a website introducing Go is to retain interest in new players. A interactive tutorial that looks good while having a well-thought out teaching path will retain the interest of users (particularly young ones) more than, at worst, one that looks like our grandfathers' computers, with everything in long paragraphs of text.
