Game review (1k)

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gaius
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Game review (1k)

Post by gaius »

I have gone through a few years in which I almost didn't play at all, and currently I'm trying to get back to my old level (officially I'm still a Dutch 1 dan but probably I'm closer to 1 kyu right now). This was a decent online game with reasonable time limits. It was very close in the end. I put some of my own ideas with it, but commentary would be nice!

I played white.

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My name is Gijs, from Utrecht, NL.

When in doubt, play the most aggressive move
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Knotwilg
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Re: Game review (1k)

Post by Knotwilg »

I tend to only comment on the major point in the game. At 68, not only the move doesn't quite work, but the real point of interest is M9, separating the black weak group and using the acquired influence at the top for attack.

Technically, N8 may be better, and strategically even L10 may be better. Anyhow, I think the focus must be on taking advantage of the weakness of that group.

Eventually, the game is of course decided in the endgame.
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Re: Game review (1k)

Post by tapir »

I don't get your thought process in the opening, your anxiety about playing B18 when you play a perfectly viable alternative. Yet, with W12 you make a questionable move in my opinion, and no comment. Next you obsess over C3 (is it that important at that stage?), but no comment on the submissive play (imo) in the top right corner. I am not that much stronger, if at all, but it really puzzles me that your thought process seems to be so completely different.
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Re: Game review (1k)

Post by Uberdude »

Black should answer c3 at d3 and double hane. And d2 should extend the cutting stone in sente first and black is in trouble as he needs to answer at d6 or white there easily wins the semeai using c8 and he can't net afterwards (or rather white has a tesuji to escape the net for later so black has very bad aji).

I wrote a big post about this before.viewtopic.php?p=90950#p90950
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