How would you handle this pincer?
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chef
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How would you handle this pincer?
Thanks to this thread (http://www.lifein19x19.com/forum/viewtopic.php?f=15&t=7273) by lovelove (which rocks!), I tried playing the pincer joseki, the better way than what I was doing before, like this
But what do you do when there's a stone on the star like this?
My two thoughts are how would I handle that and also should I have even bothered doing a kakari between the two stone and maybe opt for the other side of the stone.
The reason I ask is because I played this game. I won despite the beginning, but that pincer was UG-LEE!!! Actually the whole beginning was ugly
But what do you do when there's a stone on the star like this?
My two thoughts are how would I handle that and also should I have even bothered doing a kakari between the two stone and maybe opt for the other side of the stone.
The reason I ask is because I played this game. I won despite the beginning, but that pincer was UG-LEE!!! Actually the whole beginning was ugly
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- EdLee
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Hi chef, it depends on the rest of the board. Locally, W's choices include (a), (b), (c), and others.chef wrote:But what do you do when there's a stone on the star like this?
In your game, you can consider jumping to 3-3 at R3 for
.In your game,
turning at H5 makes a powerful shape for B, and a kind of broken shape for you.- Hushfield
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Re: How would you handle this pincer?
Hi chef,
The diagram you posted is a bit different from the in-game variant (the black stone already in place is one line further, at a in the diagram below). Concerning your options, I agree with EdLee that you can either choose between invading the corner at 3-3 or going for a double approach. In your game, the double approach seems more risky, because black already has a few stones in place, and will welcome complicated fights.
There's something else, however. When I look at this diagram, I think black 2 is a bit of a mistake.
Something like this would be a more severe way of attacking:
Even with the stone at a in the game, I still think white got off the hook. Settling the stone quickly by invading the corner seems the best way to punish black for his lackluster attack.
The diagram you posted is a bit different from the in-game variant (the black stone already in place is one line further, at a in the diagram below). Concerning your options, I agree with EdLee that you can either choose between invading the corner at 3-3 or going for a double approach. In your game, the double approach seems more risky, because black already has a few stones in place, and will welcome complicated fights.
There's something else, however. When I look at this diagram, I think black 2 is a bit of a mistake.
Something like this would be a more severe way of attacking:
Even with the stone at a in the game, I still think white got off the hook. Settling the stone quickly by invading the corner seems the best way to punish black for his lackluster attack.
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Uberdude
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Re: How would you handle this pincer?
As others said 3-3 is good to settle. Jump out is no good as the press is not effective as black already has that 4th line stone. See viewtopic.php?p=157576#p157576 for when jump is okay.
- EdLee
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chef
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Re: How would you handle this pincer?
I don't think I'd try a double approach at the moment, since I haven't a clue how to do it, but as far as how the board looked, the SGF I posted was the whole game up until that point.
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skydyr
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Re: How would you handle this pincer?
My immediate question is why white chose to approach from the inside instead of the outside for the initial corner approach in the game.
isn't some amazing wonder move, it's just a san-ren-sei like formation that wants another move to accomplish the same thing.
isn't some amazing wonder move, it's just a san-ren-sei like formation that wants another move to accomplish the same thing.- EdLee
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chef
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Re: How would you handle this pincer?
skydyr wrote:My immediate question is why white chose to approach from the inside instead of the outside for the initial corner approach in the game.isn't some amazing wonder move, it's just a san-ren-sei like formation that wants another move to accomplish the same thing.
Would that be considered a bad move? My thoughts are that giving this wall to your opponent would be a difficult thing to deal with.
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- EdLee
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Hi chef, the abovechef wrote:
is not very good, either -- the 2-space-2-space shape is thin and leaves lots of aji for W.Just the keima reply is probably a better combination with the
and
stones:Also, in your game, B did not have the middle star point, as Hushfield already pointed out:
chef wrote:Would that be considered a bad move?
is very normal, and a good move.First misconception: That's not a wall.chef wrote:My thoughts are that giving this wall to your opponent would be a difficult thing to deal with.
What would be very beneficial for you is tons of experience: play
in lots of games as W(and experience
as B) to find out what actually happens; review, rinse and repeat. - Unusedname
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Re: How would you handle this pincer?
chef wrote:I don't think I'd try a double approach at the moment, since I haven't a clue how to do it, but as far as how the board looked, the SGF I posted was the whole game up until that point.
I used to feel this way too!
But it ended up being pretty simple (So far)
It usually results with me getting the corner without being sealed in.
And then I have aji for later on the other side.
direction (say,
--
to connect with his two center stones.