lorca wrote:Direction of PlaySo here is my first game.
I played against a 2k with no handicap, slow time settings.
Of course I lost

But I felt quite okay until I failed to attack one of his groups properly...
What I am focussing on is the direction of my play, especially concerning the first 80 moves or so. I sometimes wasn't sure from which side to play - see comments (moves 11, 15, 27, ...)
Maybe someone could take a look at the game and comment on my questions?
At

I quite like A. It puts a lot of pressure on white's group, and it prevents white's slide at Q18. If white tries to approach from the other side, black can easily play to split the two weak groups. If white tenukis for the bottom, black can look forward to a strong attack on white to build up the upper left.
At 14, I don't like black's joseki choice, as it looks to build two moyos that the white top group may end up running between to some degree. I doubt black could consolidate both of them at once. Maybe just the slide into the corner and 2 space extension is fine instead. Or ignore for P17 as before. With the situation as it stands, black has good potential, though, and can cap at K5 or invade one side or the other in the future. No need to panic.
I think

is okay, but when white attaches, it's critical to extend or hane. I think extension is better in this case, but pulling back is painful. By

white's weak groups have connected and become strong, and now black needs to worry about the UR corner group and the thin right side. What happens if white dives into the 3-3 point?

is quite the big point for the moyos.
At

, your A B C seems better. It may be worth considering just playing C directly, as you don't know if you'd want A or

later.
At

maybe consider F15, as black owed a move in the corner to prevent white from living there anyways, and this prevents the connection under. Whatever happens, don't let white run through the middle of black's moyo unless you are absolutely certain you will kill, or otherwise need to bet the game on it. Much better to give up a bit to turn the rest into territory, especially as white has the connection under in the game. The sequence around move 56 or so is painful, as black went from having a moyo to driving white right through it and creating a weak group from what used to be thickness.

begs white to fix his shape up for free.

What is the purpose of this stone? If you want to use the aji, better to play K3, since it breaks the ladder AND is a move black wanted to play anyways.
After this and white's connection under, black's game plan has completely fallen apart and there's not a lot more to comment on.