pwaldron wrote:Robert, chant ten times: It is always better to have more information.
My first statistics book had a nice example: Estimate the distance between two towns. First you take a rough look: "The next town is about 10km afar." The you measure your town's mediaeval wall: "It is 30cm thick". Now you conclude: "The distance is 10km + 30cm = 10.0003km."
Likewise if you have two isolated players who claim to 5k each and their total game data consist of exactly 1 game between themselves, you cannot connect that information to a huge pool of 5k players elsewhere.
Chant ten times: Strongly disconnected data should not be compared.:)
Every additional game adds more information, and it cannot make a system less accurate.
The problem lies in the system itself. If it is not good enough, then it does not interprete sparse data correctly. One must not overinterpret such a system by feeding it with also the sparse data.