Knotwilg has hit on the main points. It seems that you like my trick of invading then wondering where your opponent got that big wall from.
(;GM[1]FF[1]SZ[19]AP[SmartGo Kifu:3.4]CA[utf-8]
GN[oca-Jake1(B) IGS]
PW[oca]WR[15k+]
PB[Jake1]BR[17k+]
EV[Internet Go Server game: oca vs Jake1]
DT[2014-09-06]
PC[IGS: igs.joyjoy.net 6969]
HA[2]
KM[-5.5]
RE[B+Resign]
CP[ Copyright (c) PANDANET Inc. 2014 Permission to reproduce this game is given, provided proper credit is given. No warrantee, implied or explicit, is understood. Use of this game is an understanding and agreement of this notice. ]
US[Brought to you by IGS PANDANET]
TM[600.0]
AB[pd][dp]NW[14]NB[12]LT[]RR[Normal]
C[
oca 15k+: Hi!
oca 15k+: Hello
Jake1 17k+: Hi!
]CH[1];W[pp]WL[589.0]
;B[cd]BL[591.0];W[ed]WL[582.0]
C[I prefere to approach komoku than hoshi.];B[cg]BL[581.0]TR[de]
C[excpected D15, so I fell ok here to not reply and aproach another corner]
(;W[nc]WL[554.0]
C[hello hoshi stone]
(;B[cj]BL[545.0]
C[tenuki...
#S2W - black is very flat ];W[qf]WL[539.0]
C[I said "hello hsoshi stone"];B[jq]BL[529.0]TR[cj][jq]
C[tenuki agian... when a hoshi stone got two wings, I usually invade at 3-3 point]
;W[cq]WL[535.0]
C[so here we go...];B[dq]BL[521.0]TR[cp]
C[I think I would have blocked the other side as black...];W[cp]WL[532.0]
;B[gq]BL[501.0]TR[do]
C[unexcpected, so I can hane at the head of two stones now...];W[do]WL[525.0]
TR[co]
C[counter hane don't work
#s2w - see my var]
(;B[eo]BL[496.0];W[dn]WL[522.0];B[en]BL[492.0]
(;W[em]WL[517.0]LB[dm:a]
C[a bit weak... maybe just extend at "a" instead
]
(;B[fm]BL[480.0];W[el]WL[512.0];B[fl]BL[465.0];W[dr]WL[481.0]
C[too small...
#s2w I think it's ok - double sente - the real problem is the big wall you built with black stones]
;B[er]BL[454.0]
(;W[eq]WL[476.0]
C[not really working... and too small];B[ep]BL[440.0];W[fr]WL[464.0];B[fq]
BL[424.0];W[es]WL[460.0];B[gr]BL[407.0];W[eq]WL[453.0]
C[still very weak position for me...]TR[dm][co]
(;B[qk]BL[380.0]
(;W[qm]WL[434.0]TR[pp][qf][qi]
C[I want to help Q4 first, R11 was another idea.];B[qh]BL[374.0]TR[qf][qm]
;W[of]WL[427.0]
C[try to put pressure on both side]TR[pd][qh][qk];B[oh]BL[358.0];W[qc]WL[422.0]
TR[qf][of][nc][ed]
C[start to build a big corner and top];B[mq]BL[349.0]
(;W[oq]WL[413.0]TR[qk][mq][jq][oh][qh][mo][ok]CR[pl]
C[protect the corner first. I don't wnat to be "territorial", but there is a lot of black stone in this region... N5 was antoher idea, P9 too, but I don't liked that elephant eye at Q8]
;B[no]BL[337.0]
C[#s2w This was the game I think];W[go]WL[388.0]LB[fn:a][fp:b]
C[That's too deep... played here as I though I can make something cutting at "a" or "b" later
but that was too difficult to escape like the following moves will show.]
;B[gn]BL[313.0];W[ho]WL[378.0];B[hn]BL[306.0];W[io]WL[355.0]TR[in]
C[hane didn't worked in my reading];B[in]BL[278.0];W[kn]WL[341.0]
C[tooo weak, I wanted to move fatser but that is too eays to cut];B[jo]BL[264.0]
;W[hq]WL[337.0]TR[fq][gq][gr]
C[try to push here first];B[hr]BL[252.0];W[jp]WL[325.0];B[kp]BL[223.0]
(;W[ip]WL[317.0];B[ko]BL[209.0];W[kq]WL[284.0];B[iq]BL[165.0];W[gp]WL[251.0]
C[that 's very dead right now... only chance is to live by ko...]TR[ir][jr]
MA[iq][jq];B[fp]BL[111.0];W[nm]WL[189.0]TR[kn][qm]
C[try to connect];B[mn]BL[51.0];W[mm]WL[185.0];B[ln]BL[46.0]
C[or just M7 ?]
(;W[km]WL[177.0]TR[lm][kn]
C[or just extends to M7 maybe... but I wanted to strengthen L6
#s2w why?]
;B[lm]BL[33.0]TR[kn][mm]
C[of course... bad shape for me];W[ll]WL[174.0];B[cl]BL[548.0]TR[kl]
C[I think I would have played the cut at L8 here...];W[cm]WL[160.0]
C[that looks like bad style, but I don't know what else to do...];B[bl]BL[528.0]
;W[bm]WL[152.0]
C[not sure this one is so urgent... but I still so weak that I wanted to reinforce a bit.]
;B[ek]BL[521.0];W[kl]WL[123.0]
C[I feel I really need to fix that weakness...];B[dl]BL[499.0]
(;W[dm]WL[119.0]TR[el][em]
C[not sure these two stones were important enouth to save them right now...
# 4-5 points ]
(;B[nq]BL[493.0];W[ok]WL[104.0]TR[qk][qh][oh]CR[lm][ln][mn][no]
C[keep triangle and circle separated.];B[pj]BL[479.0];W[oj]WL[100.0]
(;B[oi]BL[475.0];W[mg]WL[97.0]TR[oh][oi][pj][qk][qh]
C[try to surround];B[mi]BL[455.0];W[df]WL[91.0]TR[ki]CR[lh]
C[don't like L11 immediatly as that would be an elephant eye... so let's first build something on the other side and come back later ...]
SC[ce][cf];B[cf]BL[450.0];W[dg]WL[88.0];B[dh]BL[438.0];W[eh]WL[82.0];B[ei]
BL[433.0]
C[that's fast... but that also leave cutting points...];W[fh]WL[75.0]
C[just extends here];B[fi]BL[429.0]
C[maybe I can do somthing with the cutting points later.]TR[ch][di][dh];W[gi]
WL[69.0];B[gj]BL[423.0];W[hi]WL[65.0];B[hj]BL[417.0]
(;W[fj]WL[35.0]
C[not sure why I did that... that's too early...];B[ej]BL[401.0];W[ij]WL[23.0]
;B[ik]BL[318.0];W[hk]WL[12.0]
(;B[gk]BL[308.0]
C[missed that obvious reply... I was excpeteing he took my stone..]
(;W[hl]WL[3.0];B[il]BL[299.0];W[rg]WL[523.0]
C[that's still not alive.. but that was not the most important things to do...]
;B[rh]BL[293.0];W[sh]WL[513.0];B[si]BL[277.0];W[sg]WL[505.0];B[rj]BL[267.0]
;W[rl]WL[491.0]
C[not usefull at all...];B[rk]BL[230.0];W[kh]WL[476.0]
C[that's better
#s2w

];B[qg]BL[224.0];W[re]WL[459.0];B[jj]BL[212.0];W[ii]
WL[451.0];B[kj]BL[198.0]
(;W[lj]WL[447.0];B[mj]BL[567.0];W[mk]WL[440.0];B[li]BL[547.0];W[lk]WL[433.0]
;B[pf]BL[529.0];W[pe]WL[429.0];B[pg]BL[522.0];W[oe]WL[423.0];B[ql]BL[499.0]
;W[pm]WL[412.0];B[rm]BL[473.0];W[rn]WL[407.0];B[sl]BL[464.0];W[jk]WL[389.0]
;B[im]BL[389.0];W[ki]WL[382.0];B[jl]BL[372.0];W[kk]WL[373.0];B[or]BL[365.0]
;W[pr]WL[369.0];B[op]BL[350.0];W[pq]WL[366.0];B[po]BL[335.0];W[qo]WL[362.0]
;B[pn]BL[322.0];W[on]WL[349.0];B[oo]BL[311.0];W[nn]WL[323.0];B[mo]BL[300.0]
(;W[nr]WL[311.0];B[mr]BL[295.0]
(;W[os]WL[290.0];B[qn]BL[291.0];W[ro]WL[283.0];B[pl]BL[279.0];W[om]WL[588.0]
;B[ol]BL[270.0];W[nl]WL[582.0];B[ic]BL[233.0];W[gc]WL[565.0];B[lc]BL[227.0]
;W[kd]WL[548.0];B[kc]BL[218.0];W[jd]WL[542.0];B[gb]BL[179.0];W[hb]WL[536.0]
;B[fb]BL[149.0];W[hc]WL[517.0];B[ec]BL[142.0];W[fc]WL[507.0];B[dc]BL[569.0]
;W[dd]WL[494.0];B[de]BL[548.0];W[ee]WL[489.0];B[ce]BL[543.0];W[ff]WL[484.0]
;B[am]BL[519.0];W[an]WL[462.0];B[al]BL[514.0];W[bn]WL[455.0];B[ea]BL[498.0]
;W[ga]WL[433.0];B[nj]BL[472.0];W[nk]WL[419.0];B[ng]BL[441.0];W[nf]WL[373.0]
;B[mh]BL[437.0];W[lg]WL[369.0];B[og]BL[430.0];W[ha]WL[332.0];B[cb]BL[392.0]
;W[ms]WL[293.0];B[ls]BL[383.0];W[lr]WL[282.0]
C[let's start a huge ko fight...
unfortunatlly I will really lose them all...]
;B[ns]BL[340.0];W[jr]WL[271.0];B[hp]BL[321.0];W[ms]WL[253.0];B[co]BL[259.0]
;W[bo]WL[217.0];B[ns]BL[248.0];W[ir]WL[198.0];B[fo]BL[237.0];W[ms]WL[195.0]
;B[qe]BL[213.0];W[qd]WL[590.0];B[ns]BL[207.0];W[gl]WL[545.0];B[fk]BL[165.0]
;W[ms]WL[541.0];B[cr]BL[79.0];W[br]WL[522.0];B[ns]BL[66.0]
(;W[ch]WL[509.0]TR[di]
C[D11 was better... more possible following threats];B[di]BL[55.0];W[ms]
WL[504.0];B[bq]BL[38.0]
C[this one is painfull, has it will make a lot of threats...];W[cs]WL[493.0]
;B[ns]BL[31.0]
(;W[dk]WL[488.0];B[or]BL[556.0];W[ck]WL[480.0];B[bk]BL[551.0];W[nr]WL[458.0]
;B[dj]BL[542.0];W[ms]WL[455.0];B[bp]BL[511.0];W[cr]WL[373.0];B[ns]BL[499.0]
(;W[ap]WL[300.0];B[or]BL[477.0];W[fa]WL[283.0];B[eb]BL[453.0];W[nr]WL[280.0]
;B[ms]BL[441.0];W[er]WL[269.0];B[or]BL[434.0]
C[
oca 15k+: That was à very Nice ko fight

];W[ps]WL[242.0];B[sn]
BL[400.0]
(;W[so]WL[237.0]
C[* D E A D * a good exemple of play first think after...
233 was an automatique bad relexe play, right after playing that stone I understood I was dead...
that's the only "not to do" move

END OF COMMENTS]
;B[qp]BL[361.0];W[rp]WL[232.0];B[qq]BL[355.0];W[qr]WL[218.0];B[rq]BL[344.0]
;W[sm]WL[208.0];B[rr]BL[331.0];W[nr]WL[195.0];B[sn]BL[319.0]
C[
Jake1 17k+: Good game ova
];W[gs]WL[109.0]
C[
oca 15k+: Sure !
];B[hs]BL[298.0];W[sm]WL[106.0];B[aq]BL[272.0];W[rl]
WL[78.0];B[ao]BL[227.0];W[cn]WL[590.0];B[co]BL[219.0];W[sk]WL[587.0];B[sj]
BL[206.0];W[rs]WL[582.0];B[or]BL[201.0];W[ar]WL[535.0];B[qs]BL[174.0];W[lh]
WL[509.0];B[sq]BL[161.0];W[pi]WL[496.0];B[qi]BL[146.0];W[pk]WL[489.0];B[sl]
BL[128.0];W[rm]WL[477.0];B[qj]BL[564.0]
C[
oca 15k+: Thx for the game i Will resign now play you soon that was really Nice !
]
;OS[])
(;W[rp];B[rq];W[qq];B[so];W[sp];B[sm];W[rr])
(;W[sp];B[qp];W[qq])
(;W[rq]
(;B[qp];W[rp])
(;B[af])))
(;W[ri]))
(;W[ri]))
(;W[di]
C[Seems same to me ...];B[ch];W[ci];B[if];W[dk];B[dj]))
(;W[cc]))
(;W[qn]))
(;W[cc]))
(;W[jk];B[il];W[kh]))
(;B[fk];W[il];B[jk];W[jj];B[kk];W[lj];B[hl];W[jl];B[gk]
C[that's not that great however...]))
(;W[ij];B[ik]
(;W[di];B[ch];W[fj];B[ej];W[hk];B[gk];W[jk];B[hl];W[ji])
(;W[jk]
C[Simpler];B[ki];W[di];B[ch];W[fj];B[ej];W[hk];B[gk];W[il]
C[But not so big])
(;W[kh])))
(;B[po]))
(;B[ml]))
(;W[hd])
(;W[cc])
(;W[ol]))
(;W[lm]
C[#s2w];B[km];W[on];B[mo]))
(;W[ko];B[ip];W[jn];B[jp];W[nm]
C[maybe that would have been better...]))
(;W[ol]
C[#s2w];B[ok];W[pl];B[pk];W[mo]
C[#s2w Wall is hard to deal with]))
(;W[nq]
C[ #s2w Diffuse some of walls power])
(;W[mq]))
(;B[cr]
C[#s2w later];W[br];B[er];W[cs];B[fs]
C[But small now])
(;B[ek]
C[#s2w];W[dk];B[dj];W[cl]
(;B[lc]
C[Maybe too greedy - but how to use such a big wall?])
(;B[gc])
(;B[gd])
(;B[np])
(;B[ld]
C[No idea - one of the many reasons I loose])
(;B[qk]
C[#s2w Maybe just play as in game

])))
(;W[cr]
C[#s2w];B[fq]))
(;B[dm]
C[annoying...]TR[dn][do][em][cj]))
(;W[dm]
C[#s2w]
(;B[bm]
C[Not that many points here for w])
(;B[np];W[nq];B[mq];W[oq];B[no]))
(;W[dr];B[er];W[cr];B[fq];W[nq]))
(;B[co];W[cn];B[bo];W[bn]
(;B[bp];W[bq]MA[co][bo][bp])
(;B[eo]
C[#s2w Hmm very much not sure if it is a good idea but pattern seems similar to kick-n-misplay rotated 90 degree (see var)]
;W[dn];B[cr];W[bp];B[bq];W[ao]
(;B[ds]
C[Pointless here])
(;B[br];W[ep];B[fp];W[eq];B[dr];W[fo]
C[Ladder so tricky...])
(;B[fo];W[br];B[bs];W[aq];B[dr]
C[White has 7 points - black looks nice though - others may disagree]))
(;B[nq]
C[#s2w Kick-n-misplay - for purpose of illustration only];W[oq];B[np];W[lq]
;B[po];W[qo];B[pn]
(;W[qn]
C[Mistake];B[qp];W[qq];B[rp];W[rq];B[op];W[pq];B[qm];W[ro];B[rn];W[sp];B[pl]
C[Here black gets great big wall ])
(;W[op]
C[Should be here];B[no]))))
(;B[qf]))
(;W[cc]
C[#s2w];B[bc];W[dc];B[be];W[hc]
C[This is not too bad either - but this is a handicap game so tenuki seems good]
))