Breaking through to 5k

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Actorios
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Breaking through to 5k

Post by Actorios »



I'd be glad to get some comments on this game... I won it but I felt a few moments could have turned very badly and could have totally reversed the board balance.
I thought I was ahead in the fuseki but my opponent did a good job at invading and creating damages into my position. A very poor move of me ('move 102') should have resulted into a defeat and move 215 by my opponet was just a terrible mistake from him in taking advantage of my position.

I'm sure there is more than that, of course.

Many thanks in advance,
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CarlJung
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Re: Breaking through to 5k

Post by CarlJung »

30 @ q4.
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Tryphon
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Re: Breaking through to 5k

Post by Tryphon »

CarlJung wrote:30 @ q4.


Funny :) What is the continuation ?
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Magicwand
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Re: Breaking through to 5k

Post by Magicwand »

Tryphon wrote:
CarlJung wrote:30 @ q4.


Funny :) What is the continuation ?

i dont agree with 30@p4 but how about 20@S6?
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Re: Breaking through to 5k

Post by hoohoo »

Magicwand wrote:
Tryphon wrote:
CarlJung wrote:30 @ q4.


Funny :) What is the continuation ?

i dont agree with 30@p4 but how about 20@S6?


Hmm.. i think 20@q8 is a common old joseki that might work here but i dont like the kosumi at all to start with.
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Joaz Banbeck
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Re: Breaking through to 5k

Post by Joaz Banbeck »

The play up to 30 looks at least 2K to me.

30: The move played seems quite reasonable. Black can't push through the gap, and it leaves Q4 as a ko threat.

34: Kicking is useful when black doesn't have room to extend, and you want to keep him out of the corner. However, with all of the influence that you have, a fight should favor you. Play M17 here.
If he hides in the corner, you take the outside. You will get way more territory. If he runs, he will be in trouble because you have more influence.

37: He splits himself for you. The game is over now, it's just a matter of technique. He should play Q15.

77: M10.

98: F10.
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CarlJung
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Re: Breaking through to 5k

Post by CarlJung »

Joaz Banbeck wrote:30: The move played seems quite reasonable. Black can't push through the gap, and it leaves Q4 as a ko threat.


Right. I was thinking about a similar joseki, but this situation is somewhat different so leaving Q4 as a ko threat indeed seems like the better idea.
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Actorios
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Re: Breaking through to 5k

Post by Actorios »

Joaz Banbeck wrote:The play up to 30 looks at least 2K to me.

30: The move played seems quite reasonable. Black can't push through the gap, and it leaves Q4 as a ko threat.

34: Kicking is useful when black doesn't have room to extend, and you want to keep him out of the corner. However, with all of the influence that you have, a fight should favor you. Play M17 here.
If he hides in the corner, you take the outside. You will get way more territory. If he runs, he will be in trouble because you have more influence.

37: He splits himself for you. The game is over now, it's just a matter of technique. He should play Q15.

77: M10.

98: F10.


Thank you for your comments, Robert.
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Re: Breaking through to 5k

Post by Numsgil »

I guess no one else actually follows the game past move 100?

Move 215 by black at G11. Saves his entire left group because of a snapback. So white 214 is probably not the right response. Maybe the mistake is further back?

I only mention it because it was such a glaring mistake.

Would have easily turned the game most likely for black. White's top left group would be dead as well, unless white killed the corner. Easily a 100 point mistake.

edit: ah, he mentioned it in the OP actually :P
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