I felt like I came back from being behind, then let the game slip from my fingers at the end.
Were my feelings correct? I know I made a couple of mistakes that were obvious even to me, but I'd really love some feedback as this game also feels representative of where I am at the moment.
Painful half-point loss in 13x13
- joellercoaster
- Lives with ko
- Posts: 230
- Joined: Mon Sep 16, 2013 5:50 am
- Rank: OGS 2k
- GD Posts: 0
- OGS: Joellercoaster
- Location: London
- Has thanked: 288 times
- Been thanked: 65 times
- Contact:
Painful half-point loss in 13x13
- Attachments
-
- 927207-121-joellercoaster-emistichio.sgf
- (1.28 KiB) Downloaded 482 times
Confucius in the Analects says "even playing go is better than eating chips in front of tv all day." -- kivi
-
Charles Matthews
- Lives in gote
- Posts: 450
- Joined: Sun May 13, 2012 9:12 am
- Rank: BGA 3 dan
- GD Posts: 0
- Has thanked: 5 times
- Been thanked: 189 times
Re: Painful half-point loss in 13x13
There is plenty I don't understand about this game.joellercoaster wrote:I felt like I came back from being behind, then let the game slip from my fingers at the end.
Then there is a two-point sente against Black's lower territory you ignore:
- joellercoaster
- Lives with ko
- Posts: 230
- Joined: Mon Sep 16, 2013 5:50 am
- Rank: OGS 2k
- GD Posts: 0
- OGS: Joellercoaster
- Location: London
- Has thanked: 288 times
- Been thanked: 65 times
- Contact:
Re: Painful half-point loss in 13x13
Yeah. I had my eye on the two-point push at
for a while earlier, I can't explain my failure to do it.
seems wishful. I seem to suffer from that a little - read ahead into a favourable continuation that will never happen, because my opponent has a much better move (I was trying to link up the two groups or gain territory while Black split, which seems ridiculous in retrospect). Something to work on.
Thank you!
Thank you!
Confucius in the Analects says "even playing go is better than eating chips in front of tv all day." -- kivi
-
tekesta
- Lives in gote
- Posts: 546
- Joined: Mon Mar 11, 2013 10:10 am
- GD Posts: 0
- KGS: FanXiping
- OGS: slashpine
- Has thanked: 18 times
- Been thanked: 81 times
Re: Painful half-point loss in 13x13
After White 24, Black 25 should be at 7-9, aiming to cut White at 8-9 on the next move. White will reinforce here and Black can protect the cutting point at 6-10. The cut of White 28 is painful for Black.
White 32 at 6-13 was unnecessary. 3-6 would've been better.
Black 33 should be at 3-5. The 3rd Golden Rule of Go states, "Get strong before attacking". White 34 and Black 35 are the reason for this.
On the 13x13 middle game starts almost right away. So a strong command of tactics is often key to playing well and winning. Doing lots of easy tesuji and life & death problems will be very helpful in this regard.
I agree with Charles Matthews. The game is a bit hard to understand. Then again, more advanced players tend to avoid playing the way that Black and White played in this game.
To remedy defects in playing habits, I recommend replaying pro game records on a regular basis. Of course 8k is too early to begin understanding what goes on in pro games, but committing the moves in pro game records to subconsious memory will help to build intuition for good shape and playing moves that work well together. After, say, 6 months of replaying pro game records as a supplement to playing actual games, the reasoning behind the moves begin to become clear. Of course you will not understand every jot and tittle, but at least some basic ideas will come to mind.
If you win, then hit a string of losses, just remember that success in Go does not require great natural talent or Einstein-like intellectual capacity. Rather, faithful, constant practice and refinement are all that is required.
White 32 at 6-13 was unnecessary. 3-6 would've been better.
Black 33 should be at 3-5. The 3rd Golden Rule of Go states, "Get strong before attacking". White 34 and Black 35 are the reason for this.
On the 13x13 middle game starts almost right away. So a strong command of tactics is often key to playing well and winning. Doing lots of easy tesuji and life & death problems will be very helpful in this regard.
I agree with Charles Matthews. The game is a bit hard to understand. Then again, more advanced players tend to avoid playing the way that Black and White played in this game.
To remedy defects in playing habits, I recommend replaying pro game records on a regular basis. Of course 8k is too early to begin understanding what goes on in pro games, but committing the moves in pro game records to subconsious memory will help to build intuition for good shape and playing moves that work well together. After, say, 6 months of replaying pro game records as a supplement to playing actual games, the reasoning behind the moves begin to become clear. Of course you will not understand every jot and tittle, but at least some basic ideas will come to mind.
If you win, then hit a string of losses, just remember that success in Go does not require great natural talent or Einstein-like intellectual capacity. Rather, faithful, constant practice and refinement are all that is required.