oca wrote:The fix for the border that was not shown in a few cases works also perfectly !
Thank you very much !
Yes that was a big one. No more little squares in the corner.
oca wrote:The fix for the border that was not shown in a few cases works also perfectly !
Thank you very much !
Marcel Grünauer wrote:I'm creating a new problem with "+" > "New Game", then add black and white stone and add moves, If I then immediately - without saving via "Edit" > "Save" - tap the "share" button in the bottom right and choose "Test as Problem", I can indeed test the problem, but when I then choose "Edit" or the "Back" button, the tree is empty!
Could you change this so the tree is not lost? Autosaving before testing the problem would be ok as well.
Thanks,
Marcel
Aidoneus wrote:I bought EasyGo this week, and I just tried uploading a zip file containing Cho Chikun's L&D problems (http://tsumego.tasuki.org/). The problem set "opened in" fine through Dropbox and the problems display OK, but I could only import them into the game folder, rather than the problem folder. Is this a known bug or am I doing something wrong?
Auto detect problems and games
EasyGo tries to auto detect the type of every games created/imported. The current criteria is: If a game is not a handicapped game and there are setup stones before the first move, it will be treated as a problem. For problems, the list/grid view will show the initial board as thumbnail and there will be right/wrong count in the list view. Tap the problem will go to the problem practice view. You can switch back to edit mode for any problems under My Games folder. The thumbnail for the normal game will be the board position at move 30, and the black name, white name will be shown in the list view, and game name(SGF GN property) will be shown both in list/grid view. Tap the game will go to the game edit or replay view.
From V1.5, if the game type is not detected correctly, you can manually set the game type.
xiangz wrote:Aidoneus wrote:I bought EasyGo this week, and I just tried uploading a zip file containing Cho Chikun's L&D problems (http://tsumego.tasuki.org/). The problem set "opened in" fine through Dropbox and the problems display OK, but I could only import them into the game folder, rather than the problem folder. Is this a known bug or am I doing something wrong?
I guess you meant the games imported are not auto-detected as problems. Below is the except from the help file(bundled in the app and can also be accessed online at http://www.easygo361.com/doc/helpfile/help-en.html)Auto detect problems and games
EasyGo tries to auto detect the type of every games created/imported. The current criteria is: If a game is not a handicapped game and there are setup stones before the first move, it will be treated as a problem. For problems, the list/grid view will show the initial board as thumbnail and there will be right/wrong count in the list view. Tap the problem will go to the problem practice view. You can switch back to edit mode for any problems under My Games folder. The thumbnail for the normal game will be the board position at move 30, and the black name, white name will be shown in the list view, and game name(SGF GN property) will be shown both in list/grid view. Tap the game will go to the game edit or replay view.
From V1.5, if the game type is not detected correctly, you can manually set the game type.
Did you create the problems from scratch(according to the pdf file) or downloaded the sgf files from the internet? Basically, to create a problem from scratch, please first use "Add black"(two black stone icon) or "Add white"(two white stones icon) to add initial board positions, then switch to black or white move(single stone icon) to add solutions.
You could also send me the zip or a sample sgf file to email address easygo361 at gmail.com for further investigation.
Aidoneus wrote:
Thank you for your quick response. Your program properly recognizes the file as a problem set. However, when I use "Open in..." with EasyGo and its "Import" screen comes up, the only option under "Select Folder" is "My Games" and an arrow to the right to import into a subfolder of "My Games." There doesn't seem to be a way to import directly into the "Problem Library" folder. The same thing happens when trying to import the zipped sgf files from goproblems.com; that is, select folder doesn't seem to be working, at least not to select Problem Library as a destination. And, yes, I read the help file, which claims that one can select the folder to import into. Thank you for any help you may offer me.
xiangz wrote:The name "My Games" is misleading, actually it just means user library, where the custom created games and problems are stored, while "Problem Library" is for bundled problems. So, you can't import games or problems to "Problem Library", you could create folder under "My Games", and import games or problems into it.
Joseki mode is available
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Marcel Grünauer wrote:Hi,
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However, if the problem does contain "RIGHT" somewhere, the main line is still considered correct. I think this is confusing; if I mark some variations as "RIGHT", I intend all other variations to be considered wrong.
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xiangz wrote:I'll find a way to exclude problems from SRS Study and Test, maybe use tags. For SRS study, I think there should be an option to study problems in sub folders, just as custom test does.