Go Eye released AR feature!

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tchan001
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Re: Go Eye, advanced SGF viewer/editor on iOS, released 1.6.

Post by tchan001 »

GoEye2012 wrote:For a detail review of Go Eye, see http://www.go4go.net/go/GoEye

Notice how one of the features of Go Eye is "Go4Go integration". Thus promotion of Go Eye is in effect promotion of Go4Go as well. Pointing to a review where the reviewer has a vested interest in the program is not exactly the most reliable source of reviews.
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Re: Go Eye, advanced SGF viewer/editor on iOS, released 1.6.

Post by GoEye2012 »

tchan001 wrote:
GoEye2012 wrote:For a detail review of Go Eye, see http://www.go4go.net/go/GoEye

Notice how one of the features of Go Eye is "Go4Go integration". Thus promotion of Go Eye is in effect promotion of Go4Go as well. Pointing to a review where the reviewer has a vested interest in the program is not exactly the most reliable source of reviews.


So, ..., do you imply that I give you a free redeem code and let the most reliable gentleman to review the app in the most fair way?

No need, the app will speak itself :D
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Re: Go Eye, BEST SGF viewer/editor on iOS, released 1.7.0

Post by tchan001 »

I do not imply anything nor am I looking for any redeem code not given to the general public. I'm just pointing out that if you want to point someone to a review of your program that you should try not to point to those which have a vested interest in the success of your software.

May I also point out that when you say
GoEye2012 wrote:No need, the app will speak itself :D

it doesn't help your cause to tell people who have differing viewpoints not to express their opinions.
GoEye2012 wrote:Please don't bad mouth Go Eye everywhere (I found you did this on other places, Spanish gentleman).
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Re: Go Eye, BEST SGF viewer/editor on iOS, released 1.7.0

Post by GoEye2012 »

tchan001 wrote:I do not imply anything nor am I looking for any redeem code not given to the general public. I'm just pointing out that if you want to point someone to a review of your program that you should try not to point to those which have a vested interest in the success of your software.

May I also point out that when you say
GoEye2012 wrote:No need, the app will speak itself :D

it doesn't help your cause to tell people who have differing viewpoints not to express their opinions.
GoEye2012 wrote:Please don't bad mouth Go Eye everywhere (I found you did this on other places, Spanish gentleman).



Yes, I agree with you. You read every detail of the thread.
Congratulations, you are so nice so (any adj. to describe the best human beings) to point out the deepest thing with great insightful vision...(No redeem code, though)! :D

I welcome anyone to express opinion as long as it lists reasonable justification, though I think human beings always are biased.

So ... what do we do next?
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Re: Go Eye, BEST SGF viewer/editor on iOS, released 1.7.0

Post by GoEye2012 »

Gu Li vs Lee Sedol, Jubango #7, live on Go Eye.
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Re: Go Eye, BEST SGF viewer/editor on iOS, released 1.7.0

Post by GoEye2012 »

Go Eye 1.7.1 is out!

Fixed in-app browser history problem.
Improved SGF parser speed and stability.
Improved file encoding auto detection support and fixed encoding problems when importing from compressed game archive.
Noted pass move in comment area in PDF pages.
Fixed misc. small bug fixes, memory leaks, and typos.

ONE MORE THING: ... to be announced a few days later :)
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Re: Go Eye released 1.7.1, "one more thing" a few days late

Post by GoEye2012 »

"One more thing" is delayed due to Apple's statement

"In response to iOS 8, we’re experiencing higher than usual volumes of submissions. We appreciate your patience as we work hard to process all submissions as quickly as possible. "
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Re: Go Eye released 1.7.1, "one more thing" a few days late

Post by GoEye2012 »

1.7.7 released. With bug fixes for book page rendering crash bug for some games. Improved for iOS 8.1 and fixed crash bugs. Add "Rate the app" in About. Please rate it. Thanks.
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Re: Go Eye released 1.7.1, "one more thing" a few days late

Post by GoEye2012 »

Maybe it is (or is not) the state of the art? ;) Anyway, it is so happy to get this (though there is one faulty stone at bottom).

It takes thousands of no's for every yes. It will still need a while to release this cool feature until the polish is done. Only then do we sign our work and release it.

Welcome to visit us at http://e-intuit.hk/goeye :)

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Re: Go Eye released 1.7.1, "one more thing" a few days late

Post by Krama »

Pls make it for Windows Phone :)
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Re: Go Eye released 1.7.1, "one more thing" a few days late

Post by GoEye2012 »

Go Eye 1.8.0 is released.

With the new exciting feature for image recognition.

In addition to Go Eye’s established auto recognition of computer generated go game image, we have developed the cutting-edge technologies to make Go Eye’s image recognition more practical for real life go boards. And it supports any combination of rows and columns. You can recognize a part of the board, 9x9 boards, even 2x19 boards, etc.

To use the new feature, use your fingers to select the four corners of the board with assisted board grid lines and magnifiers. More accurate selection results in more accurate recognition result.

In addition, you can customize the row number or column number in the area you select.

Please report any problem you find and we will fix them asap.

Note: We found that for super large photos, it may crash due to memory usage. So when trying the image recognition, pls resize it first. The problem will be fixed in next release.

Thanks.
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Re: Go Eye released 1.8.0, recognizing real life boards

Post by alejo »

Make an Android version!!! :bow: :bow: :bow: :bow:
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Re: Go Eye released 1.8.0, recognizing real life boards

Post by macelee »

I just gave it a try. I first used Go Eye's integrated browser to find a nice image from Google (it is probably a computer generated one but it looks real enough).

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Long tap the image to activate the 'Recognize' button. After tapping it I got a warning that Go Eye could not recognize it automatically. Go Eye can automatically recognize two-dimensional computer generated Go board images (e.g. a screen capture of KGS client, or a go problem one can find a Sensei's library). Because now the input is a 3D image, Go eye needs some extra help.

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As shown in the second screen capture, there are 4 green circles to help identify the 4 corners of the board grid. I found this fairly easy to use even on my iPhone 5's tiny screen. Once I tap the green circle I got a magnified view so that the 4 1-1 points can be accurately marked.

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The last screen capture shows the recognized board position. Stones at B18, M9 and a few at the bottom right corners were missing. Also the color of K1 and Q2 were wrong. The majority of stones were recognized correctly.

Overall I think for a first release of real board recognition, it works reasonably well. Since image recognition is a very challenging task and can never guarantee to be 100% successful, it would be useful to provide a more convenient way to allow easy editing of the recognized image (now I can click the X button to edit but iPhone screen is just too small so it is a painful practice).

I also think the way using magnifier to locate board corners is very intuitive. Maybe it could be used as an alternative means to put stones on board.
Last edited by macelee on Mon Dec 29, 2014 1:53 am, edited 1 time in total.
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Re: Go Eye released 1.8.0, recognizing real life boards

Post by macelee »

I just realised that in the previous post I did not pinpoint the 1-1 point at bottom right corner accurately, causing problems. After redoing it, all stones are bottom right corners are correctly recognised.
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Re: Go Eye released 1.8.0, recognizing real life boards

Post by GoEye2012 »

Recognition of game on weiqiTV(http://weiqitv.com). Flawless result!
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