Revisiting Go
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Re: Revisiting Go
Exams being finished, I had time for a game! Specifically in my newly acquired (personal interpretation of) "Yamashita Style".
Playing and fighting like this was terrifying/exhilarating. As I was anticipating, my usual territorial moves felt irrelevant (self-fulfilling?). I seem to have lucked out in the fighting. Much of this game felt quite out of my hands (though perhaps that was true of my opponent as well).
I would love people's insights and comments. Oh, I'm black.
Playing and fighting like this was terrifying/exhilarating. As I was anticipating, my usual territorial moves felt irrelevant (self-fulfilling?). I seem to have lucked out in the fighting. Much of this game felt quite out of my hands (though perhaps that was true of my opponent as well).
I would love people's insights and comments. Oh, I'm black.
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Re: Revisiting Go
My review (still would like others' comments).
I think this influence -> fighting style inasmuchas I'm getting it almost necessarily creates difficult fighting (well, if the opponent decides to "take too much" and fight).
The fighting is hard and fuseki is more precipitous than more conventional, well-trodden paths. However, hard fighting is not an advantage for the opponent either and I think these two, anyway, have felt off-balanced and fumbled times they could have won.
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Re: Revisiting Go
I don't really have anything constructive to say, but keep it up, those games are really entertaining.
I do feel sorry for your opponents though, that seems really annoying to play against
I do feel sorry for your opponents though, that seems really annoying to play against
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Re: Revisiting Go
...Assuming that upload stays working...
I had to deal with some things that did not leave time for go for a bit. This is my first game in a while.
I got a bit slack as the game continued. I love this kind of game with the two massive, solidified frameworks in a close game.
should have been a connection. This game probably should have spawned dogfights.
Edit:
Importantly,
simply did not live at all. It somehow looked reminiscent of a different shape that was alive, I guess?Perhaps
could have connected already.Of course, the earlier part of the game is more interesting but more difficult.
Taking issues in order.
may have been a mistake in direction, and could have been eg. D14 to stop white's big moyo and play a more territorial game.
seems a mistake. It strengthens white on top for not enough (albeit it sort of serendipitously worked out later). Also, those two stones did not need help. Actually I would like to "have" to take the corner later.- Instead, perhaps R10 or 9 directly. It looks like a nice move.
I disliked when I played it, and I think it was wrong now. Perhaps D18 was more possible, because I would like to damage top. An invasion does seem necessary. Hm....That sacrifice debacle worked out somehow and sufficiently, but it wasn't good.
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Still playing rather than being studious
One property of the go hobby is the ability to toggle between studying a lot and playing a lot, I guess.
I'm resisting the urge to label my play as "gimmicky".
Games do become a little more DDK-like ; you must judge situations that are varying degrees out of your depth all about the board while struggling not to keep losing track of the board. Which is good! I don't want to just marshal my existing skill against someone else's but rather, run headfirst into [our] limits.
Then, like DDK games it seems somewhat arbitrary who lost with all the missed opportunities (mostly on the loser's side).
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Re: Revisiting Go
Another win on KGS :
I do sometimes lose embarrassingly, especially correspondence games :
I do sometimes lose embarrassingly, especially correspondence games :
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Re: Revisiting Go
Finding time for go seems to be no problem when I have physics work to do.
I'm posting victories not just because they're exciting, but also because the standard advice - review your losses - seems to ignore the positive idea of "seeing what has worked (and why?)", which I think is especially important for trying to stick to a specific style.
I'm posting victories not just because they're exciting, but also because the standard advice - review your losses - seems to ignore the positive idea of "seeing what has worked (and why?)", which I think is especially important for trying to stick to a specific style.
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Re: Revisiting Go
Well, this was a really good idea which I shall try and recapture.
I have gradually segued into playing a bit again lost my first million games and was beaten down to 1k (should make a new account). My rank is so heavy that I have a 9000% attrition rate and I'm still 1k.
Initially I suffered from a bit of opening nihilism (you know, it seems anyone can play anything in the opening and it seems not to matter). However I settled down to consistently playing what I remember as mukai komoku (if possible) and then a Chinese enclosure as black. It was an opening from breakfast's now oldish New Moves (I think).
I really think my idea to stay consistent in openings and joseki is good (because familiarity is a parameter of results).
Utilising this thread I shall recapture my circa 2000 Yamashita style.
I have gradually segued into playing a bit again lost my first million games and was beaten down to 1k (should make a new account). My rank is so heavy that I have a 9000% attrition rate and I'm still 1k.
Initially I suffered from a bit of opening nihilism (you know, it seems anyone can play anything in the opening and it seems not to matter). However I settled down to consistently playing what I remember as mukai komoku (if possible) and then a Chinese enclosure as black. It was an opening from breakfast's now oldish New Moves (I think).
I really think my idea to stay consistent in openings and joseki is good (because familiarity is a parameter of results).
Utilising this thread I shall recapture my circa 2000 Yamashita style.
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Re: Revisiting Go
Qualitative description of my last ten games, in reverse order:
The losing player in each case played everywhere, intent on taking whatever points it seemed the other player might get. In, what were found to be, unfavourable exchanges or deaths in each case.
Happily my last (the first mentioned) game was a 2d who agreed to play evenly with me, so KGS has bequeathed 1d upon me again.
The pithy lesson here, I think, is that one must let the opponent have some good moves, because simply trying to play all the opponent's good moves is thin and incoherent.
This moral reminds me of a trend in the Yamashita games I was examining, where moyo strategies always start with a seeming change of direction. In a joseki, one player both takes territory and denies one moyo direction, however creating a new moyo direction (which is then taken).
The losing player in each case played everywhere, intent on taking whatever points it seemed the other player might get. In, what were found to be, unfavourable exchanges or deaths in each case.
Happily my last (the first mentioned) game was a 2d who agreed to play evenly with me, so KGS has bequeathed 1d upon me again.
The pithy lesson here, I think, is that one must let the opponent have some good moves, because simply trying to play all the opponent's good moves is thin and incoherent.
This moral reminds me of a trend in the Yamashita games I was examining, where moyo strategies always start with a seeming change of direction. In a joseki, one player both takes territory and denies one moyo direction, however creating a new moyo direction (which is then taken).
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Re: Revisiting Go
My last two games had a sort of strange symmetry.
Playing black, W+T (I accepted 5 + 5*20).
Playing white. W+R (100 moves and three more dead groups later).
Playing black, W+T (I accepted 5 + 5*20).
Playing white. W+R (100 moves and three more dead groups later).
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skydyr
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Re: Revisiting Go
Loons wrote:My last two games had a sort of strange symmetry.
Playing black, W+T (I accepted 5 + 5*20).
Assuming it's black to play, my instinct is that black should be able to win the capturing race, but reading it all in limited time seems difficult.
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Re: Revisiting Go
Another brace of games. Certainly these 2 dans have put a dent in my winning streak! With proper komi, -12.5 and +2.5 as black. Comments are welcome.
In the loss, I think my J8 was a pass at a critical point, and then my attachment response to L17 was bad. Knight's move instead?
Edit: A cursory look at a database suggests H3 was bad vs say, J5.
In the loss, I think my J8 was a pass at a critical point, and then my attachment response to L17 was bad. Knight's move instead?
Edit: A cursory look at a database suggests H3 was bad vs say, J5.
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I think black is okay to here.
Bad aji keshi. Heavy. Rather, P5. White slightly owes a stone but nothing feels good.
Still trying out playing around here. It's sente and discourages white from taking the corner, but introduces the big white territory/thick moyo on top I occasionally lose from. So-
I think this contact is a mistake. White is thick with M17, so black can't play strongly. Instead, I think I should play next top left, of which avoiding leads to missing the time to invade. Perhaps C17 3-3 invasion immediately, followed by K14 cap? K14 cap directly ?
Well placed. Black's mistakes leave no really good answer.
seemed perhaps slack.
, at least, was gote endgame. Cf. O5.
looks like a candidate for a potentially heavy mistake. Imagine white had simply defended with - P3 N4 N8 and black seems in trouble. Well, perhaps
facing the 3-4?)