Uberdude wrote:Robert, do you believe your ability could limit your progress or that, with the correct teaching/knowledge, you could be 9p strength? And if the latter do you think that is true for everyone?
Currently, my limit of ability (which everybody has) is not significant. Much more relevant are: limited access to knowledge, limited time to study (because of my jobs and the recreation needed in between my work), limited motivation to do necessary nasty study for sake of accelerating my reading speed in advanced L+D and advanced endgame, still too great blunder rate for top playing level.
9p is an insecure description of strength nowadays - let us better speak of "100 tournament-strongest players in the world". I do not know. I think that ability would still not be a principle limit for this. I expect the exponential learning curve to continue, so presumably I would need sponsors to maintain my living and regain my willingness to do 15h go per day in exclusion of everything else in life, and this for several successive years. Life is so rich - I guess I am not prepared to sacrifice everything else just to become a top 100 player. E.g., I would have to sacrifice go research - horrible thought.
Teaching of me I consider almost immaterial because what I would need is a teacher teaching as I do, however, I have yet to see such another teacher. Instead, I would profit from people whose job it would be to retrieve all the knowledge existing somewhere but hidden by obscurity of storage place or limited access by (semi-)privacy, such as contents taught at insei / study schools.
I do not think that everybody has the principle ability to become a top 100 player, even if we presume that there is no greatly increased competition for the same few places. Being a very strong player presumes certain mental abilities that simply not everybody has: a very good, huge memory for knowledge; the ability to do reading, calculation and so on in great volume; complex decision-making. E.g., I know people who have great difficulties to combine two or more abstract decisions within a relatively short time in real life; this would not be different in go. Surely, there must be every degree of player abilities from almost none to seemingly unlimited.