skydyr wrote:One semi-proverb is that an invasion should be in an open space of at least 21 points to have a good chance
I've only seen that proverb used to refer to situations where your opponent can cut off your access to the centre in one move.
skydyr wrote:One semi-proverb is that an invasion should be in an open space of at least 21 points to have a good chance
skydyr wrote:One semi-proverb is that an invasion should be in an open space of at least 21 points to have a good chance, and another is that an invasion should have at least 3 good follow-ups (say, slide left, extend right, or jump into the center) to be viable. If it's not, then a reducing move is called for instead.
Uberdude wrote:I remember move 48 I played here being rather interesting on the border between invasion and reduction. It's somewhat of a probe: if black answered below (at L7) then it would be a reduction and I would play further safe reductions (or yose moves if you prefer) from f2 and n2 (or try o4). But If black capped as he did in the game then I would invade and that initial stone becomes a good exchange that gives my invading group more space.
RobertJasiek wrote:http://senseis.xmp.net/?NTerritory