John Fairbairn wrote:When I learned go I used Japanese rules. Not 1949 Japanese rules, not Japanese 1989 rules, not 2000 Japanese rules, not Japanese rules with a twist of lemon. It was just rules as used in Japan, which may have been fuzzy around the edges once in a blue moon, but I never saw a blue moon. I only ever encountered a very slight difficulty once, when a 2-dan opponent wasn't aware that bent four is dead. He accepted his loss graciously once other strong players convinced him that was the rule - no explanation , just "that is the rule." And games ended just as graciously with a gentleman's agreement - just as they usually do now in most clubs.
Nowadays, thanks to the rules mavens, in the very occasional games I play I have absolutely no idea whether bent four is dead, whether I have to pass, or whether points count in a seki, and this is not at all to do with the fact I usually don't know what day of the week it is. The mavens have created confusion. They have added nothing to the game. They have taken away much. Too many cooks have not just spoiled the broth; they have pissed in it.
I'm curious where you are having this experience. I play a lot, and I never really encounter the issue.
I play at our local go club twice a week, and everyone just plays by Japanese Rules as you describe them. No specific version, just what they learned when they started, and if any confusion arises they ask a stronger player (usually me). They may pass, but that is just a formality and it is also quite usual to say something along the lines of "well, that's about it, right?" and just quickly fill the dame and start counting.
I visit a tournament about once per month, and again my experience is similar. People are there to play and socialize, nobody cares about rules minutiae.
Even as a referee, which I also do regularly, I rarely see any disputes. Mostly I see questions about clocks. I refereed the Amsterdam tournament last week and I must've had a dozen questions about the byoyomi (which was displayed in a confusing way on the clock) but had zero questions about passing, bent four, seki, or any of that.
So in my experience, rules lawyering is just background noise which happens mostly on the internet, not in actual games. In most contexts that I play, people are quite aware of the implicit social contract, and anyone who is being anti-social on rules issues would at some point be ostracised.