often wrote:Bill Spight wrote:OK, let's take two 5 kyu players who are evenly matched from move 51 onward and let them finish a game where White has gained 10 points up through move 50. As 5 kyus they are pretty skillful, but not so that they can consistently break their opponent's plan, protect their own plan, or know how to fight. So Black will win a fair number of games. Komi is 7 points. Do you think that White will win most of the time, and if so, by how much on average (the median)?
This isn't meant to be combative, but your situation/question is sort of a non question.
What does "evenly matched" mean anyways? That they're the same level in attack defense, shape, concepts, endgame, reading ability, etc etc etc? It is such a hypothetical situation that it might as well not exist.
Your rank is an average of all your strengths and weaknesses and is a fluidly changing thing. If someone makes a mistake or perceives a mistake, they might play differently. They might value certain things differently. Their mental state might be completely different. To say they are the "same" doesn't mean anything.
Also, what does a "10 point" lead mean? Does that mean in territory, in general board strength, weak group strong group ratio, thickness?
Komi doesn't matter much either, especially at an amateur level. Huge endgame swings are possible due to misreads, valuing certain areas more than others, or possibly just letting the opponent getting all the big sente moves.
My teacher once said of my game, that when i perceived i was behind i would go crazy and play moves that made no sense. I thought that was what you were supposed to do, pick fights when you're behind and the such. However, my teacher's point was "No, at all times you play proper Go and wait for your opponent to make a mistake. If they don't play a mistake that means they played a good game. But if they are at the same general level then mistakes will happen"
Given the same starting point, board situation, same players, and with white having a lead the result is still a massive toss up. Someone might end up winning 8 out of 10 times, or be generally even.
The thing is, that there are so many variables and things that happen in Go that you can never pin point to just one "thing" that made you win or lose. And especially at an amateur level, there isn't a thing that happens that you can grab and lead with and "snowball" into a landslide victory.
You are overestimating the randomness of amateur play. If what you believe were true, ratings systems would break down. (IMO, they are not worth much below 15 kyu, but work pretty well at the SDK level and above.