The barrier between DDK and SDK.

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Pio2001
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Re: The barrier between DDK and SDK.

Post by Pio2001 »

Hi, here is the game.
I have translated all the comments from french.

As you can see, my memory betrays me. It was a two stones game, not three. And White played no move above the 4th line during the opening except the first one :)

But the comment is nonetheless really interesting.

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20150801 zwim english.sgf
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EdLee
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Post by EdLee »

Hi Pio2001,
Thank you for the translation! :)

:b14: His comments here are strange. I think your move is just fine, no problem at all.

:w15: This move seems strange. His comments here also strange.

:b18: Soft, too easy for W. Block the outside R16; force W to live small.

:b30: Completely wrong. You must extend. You must not allow W to ponnuki in sente. After you extend to M15, W connects at N17. Then you turn and close W, force him to live small in gote. His lack of comments here means he completely does not understand :b30: is a huge mistake.

:b38: Nonsense move; completely wrong. Very strange and bad habit. Just connect at Q18. His lack of comments here also means he does not understand :b38: is very bad.

:b40: Now you can see the exchange :b38: - :w39: is nonsense.
If you simply connected here on :b38: , W cannot get this good shape and result.

:b42: R4.

:b44: Very strange feeling. What are you trying to do ?
Hane outside at P3; force W to live small.

:w45: Nonsense move. W must cut R4; only move.

:b46: Good.

:b48: Nonsense move. Big mistake. You give the corner back to W. Just connect at R4.

:b52: Your move is OK; ponnuki in sente.
His variation for :b52: ( shoulder hit at J4 ) is bad. He has no idea what he is talking about.
Pio2001 wrote:his moves were perfectly logical,
If you mean White's moves in this game, No, some of his moves are bad.

:b58: Slow. F3 direction better.

:b60: His comments here: the fight in the lower right corner:
you got a bad result there because you killed yourself with :b48: .
But he did not explain why :b48: was a big mistake.

:b64: R11.

:w65: W hits the vital point.

:b68: You can first counter and resist at N6.

:b70: Your local shape problem here is because you missed R11 with :b64: .

:b76: Basics problem. Atari on top, Q11.
Quiz: If White connects at S11, then what is your local follow-up ?

:w87: Ridiculously slow and small, almost a pass.

:b88: Good!

:b90: Soft. Big miss. Double hane o11.
Homework: Try to kill White with o11.

Up to here, :b90: , you can see all your mistakes and problems are in your basics: basic shapes, basic techniques, basic reading.
They are very important.
But his comments completely ignored all these important points.
Pio2001
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Re: The barrier between DDK and SDK.

Post by Pio2001 »

Hi EdLee,
Thank you very much for your insight !

To answer your quizz for move 76 Q11 S11, black captures in T11. And if I read correctly, T11 is sente because if White ignores and Black plays S19, then S17 T18 leads to a ko, isn't it ?
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Post by EdLee »

Pio2001 wrote:T11 is sente because if White ignores and Black plays S19, then S17 T18 leads to a ko, isn't it ?
Hi Pio2001, if W ignores and B S19, what is the result ?
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Re: The barrier between DDK and SDK.

Post by Bill Spight »

Go to move 76. :D

The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
Pio2001
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Re: The barrier between DDK and SDK.

Post by Pio2001 »

Thanks Bill !
So T17 was the vital point from the beginning.
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