The campus was very beautiful, and had a fresh-scrubbed feel to it.
Had to walk past the football field on the way to the dorms every day. There were lacrosse practice games and other things going on often.
goTony wrote: Are u going next year?
Inkwolf wrote:I went on the riverboat trip. It was very nice and relaxing...but I think just about everyone on the boat played Go on their phone and tablet apps at some point.
Inkwolf wrote:Thanks!goTony wrote: Are u going next year?
Me? Probably not. I was able to afford it this year because it was close enough to drive, and the library where I work and run the Go club picked up the entire bill out of the training budget! While I could possibly scrape up the fees, expenses and airfare by next year, I don't think I could justify spending it on a wild week of Go paradise.And certainly could not ask the library to send me again. (I emptied half the training budget for the entire year...small-town library. I'm so lucky they sent me!)
But by the time it is in the midwest again, I hope to be better able to afford it.
Have you ever sponsored a GO demo day at the library? And do you have the Hikaru series in paperback or video?
Inkwolf wrote:Cool, thanks for he commentary on the pro workshops! I somehow managed not to get to any, though I attended the same teaching seminar about afterschool programs and teaching games.
I also attended the teaching seminars about teaching beginners, and about the teaching game. I have to confess, my approach beginners is opposite to Chris Kirschner's. He goes by tiny little baby steps so as not to overwhelm the new player. I usually tell the new player how the game works, then throw them in at the deep end, figuring that by the end of three or four heavily-coached 9x9 games, they will have an adequate basic understanding of what they are doing. On the other hand, my method does not work so well when I have a group instead of one or two individuals.Have you ever sponsored a GO demo day at the library? And do you have the Hikaru series in paperback or video?
Yes to all.
Inkwolf wrote:I usually tell the new player how the game works, then throw them in at the deep end, figuring that by the end of three or four heavily-coached 9x9 games, they will have an adequate basic understanding of what they are doing.
Calvin Clark wrote:Inkwolf wrote:I usually tell the new player how the game works, then throw them in at the deep end, figuring that by the end of three or four heavily-coached 9x9 games, they will have an adequate basic understanding of what they are doing.
This reminders me of something else that came up during the afterschool program talk: 9x9 vs. 19x19. In Korea 70% of afterschool teacher prefer starting students on 19x19, 30% on 9x9, roughly, although there was some mention of smaller boards than 9x9. There is some disagreement even there.
Myeong-wan said that he was personally taught on 19x19, as were most professionals, but there is some value in capture-go as most students you teach will never become pros. It takes some time to break the capturing habit in his opinion. Yet---and this is the point where I wonder if I misheard---in his classes he teaches capture go. First capture-1, then capture-2, up to maybe capture-5 after which students are more ready for real go. Students typically spend a semester (3 months) on capture go.
Inkwolf wrote:I also attended the teaching seminars about teaching beginners, and about the teaching game. I have to confess, my approach beginners is opposite to Chris Kirschner's. He goes by tiny little baby steps so as not to overwhelm the new player. I usually tell the new player how the game works, then throw them in at the deep end, figuring that by the end of three or four heavily-coached 9x9 games, they will have an adequate basic understanding of what they are doing. On the other hand, my method does not work so well when I have a group instead of one or two individuals.