You addressed some of the things I actually wanted to say, but dissuaded myself at the end, as it was getting too long, but here we go again:
gamesorry wrote:1) Without Nova taking over, there might be no OGS now.
-I think if it's true, then however bad it is, we have to say something is better than nothing.
If OldGS had ever died, it wouldn't have been for lack of users. I had taken the habit to check on the list of players once a day (or actually, on the days I logged in) and it was never decreasing. The collected results, however, disappeared from my recycle bin very long ago.
However there were rumours (and more than rumours) that the system was thoroughly broken, and required intervention on a daily basis.
gamesorry wrote:-The number of correspondence players/games also increases a little, but I think if there were no more title tournaments, there would be substantially fewer correspondence players.
We've got you to thank for that
gamesorry wrote:1) There are more bugs than the old OGS and DGS.
-I don't recall any obvious bugs lasting for a long time on old OGS and DGS.
I'm not certain about this one. Bugs were not very visible on OldGS, but they were plenty (and also very odd, I encountered, described and reported quite a few myself). dmg would sink into them and try to fix them as quickly and as best he could, but at some point they were just getting the best of him.
If we compare downtimes then... well, there's just no comparison, is it?
gamesorry wrote:2) The bug report doesn't get a reply.
This is sadly true, I can attest. Sometimes you'd feel like you'd not be listened to, and I'm pretty sure that was one of the main reasons many users left, more than anything else. However I think many were very unforgiving on that regard, taking it too personally.
gamesorry wrote:6) Tournaments with Group Elimination format no longer exists.
This is slightly inaccurate. The code for them exists within the server, but was disabled to the public (that was mentioned in some thread,
7) Tournaments with League format no longer exists
Even the old one required devs to intervene (which was why it would always start several days later than expected). I like to think we could create a better automatic system, which could perhaps be imported back into mainstream OGS code.
The other things you mentioned about tournament custom preferences (weekend stop, timeout threshold, etc.) I but agree wholeheartedly. It would be great to have those options, and many others, available for the tournament directors.
Oh, and about the new trophies, yeah, no offense, but they feel lame in achievement. One of the things OldGS had was a "canonical" measure of achievement which rewarded more or less proportionally to effort. Right after the new system came out, people went crazy with tournaments with insane settings; this has calmed down a bit, as things converge back to title tournaments and a few other now familiar faces. That pleases me.