Old in Go
$$Wc Mini-Chinese deferred
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$$ | . . . , . . . . . , . . . . . X 6 . . |
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- Click Here To Show Diagram Code
[go]$$Wc Mini-Chinese deferred
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I like the Mini-Chinese even more than the Chinese configuration, and it seems to have derived from the latter. In modern times, I think that that is so, but the Mini-Chinese is by far the older idea. This example occurred in 1684.

OC, it is from a handicap game, since playing the first move in the corner on the 4-4 point in even games was not revived until the late 19th century. A few years ago I ran across the Mini-Chinese in an old text as a joseki, which meant that it was played in actual games.

at 7 was possible. In those days the corner approach was by no means preferred to playing on the side.
Let's see how the game developed. White was Honinbo Dosaku Meijin.
$$Bcm8 Dosaku (W) - Hoshiai Hasseki
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$$ | . . . . . . . . . . . . . . . . O . . |
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$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . 0 . . . . . . |
$$ | . . . . . . . . . . . . . . 9 . 7 . . |
$$ | . . . . . . . . . . . . . 8 . . . . . |
$$ | . . . . . . . . . . . . . . . 1 . . . |
$$ | . . . X . . . . . , . . . 2 . , 5 . . |
$$ | . . . . . . . . . . . . . . . O 3 . . |
$$ | . . . . . . . . . . . . . . . . 4 6 . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Bcm8 Dosaku (W) - Hoshiai Hasseki
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$$ | . . . . . . . . . . . . . . . . O . . |
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$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . 0 . . . . . . |
$$ | . . . . . . . . . . . . . . 9 . 7 . . |
$$ | . . . . . . . . . . . . . 8 . . . . . |
$$ | . . . . . . . . . . . . . . . 1 . . . |
$$ | . . . X . . . . . , . . . 2 . , 5 . . |
$$ | . . . . . . . . . . . . . . . O 3 . . |
$$ | . . . . . . . . . . . . . . . . 4 6 . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

invades, and play through

is familiar today. I admit that when I first started studying ancient games, a play like

took me by surprise. Not that I thought it was bad, but because my impression was that play back then was very territory oriented. So it was, by comparison with today's play, but players still had a keen appreciation of influence and the center. Dosaku, in particular, performed magic there.
Dosaku was already Meijin at the time, back when 9 dan meant something.

Professional ranks were more widely spaced then, so that a 9 dan would give four stones to a 2 dan. Dosaku was so strong that he was said to be 13 dan, two stones stronger than meijin.

$$Bcm18
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$$ | . . . , . . . . . , . . . . . X X . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 5 . . . . . . . . . . . . 2 . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . 1 . O . . |
$$ | . . . . . . . . . . . . O . . . . . . |
$$ | . . . . . . . . . . . . . . X . X . . |
$$ | . . . . . . . . . . . . . O . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . X . . . . . , . . . O . , X . . |
$$ | . . . . . . 3 . 4 . . . . . . O X . . |
$$ | . . . . . . . . . . . . . . . . O O . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Bcm18
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$$ | . . . X . . . . . . . . X . . . . . . |
$$ | . . . , . . . . . , . . . . . X X . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 5 . . . . . . . . . . . . 2 . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . 1 . O . . |
$$ | . . . . . . . . . . . . O . . . . . . |
$$ | . . . . . . . . . . . . . . X . X . . |
$$ | . . . . . . . . . . . . . O . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . X . . . . . , . . . O . , X . . |
$$ | . . . . . . 3 . 4 . . . . . . O X . . |
$$ | . . . . . . . . . . . . . . . . O O . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

is ideal.

could have extended farther on the bottom side, but Hoshiai was content to allow

to build a framework, and then to keep sente and attack on the left side. Black won by 12 points.

BTW, I recommend ancient games to kyu players who focus on territory and have trouble with influence and thickness. Ancient players were generally territory oriented but had a good understanding of influence and thickness, too. There is a lot to learn there.
