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OtakuViking wrote:anyone can memorize basic principles, strategies, proverbs, joseki's and so on, but that doing so does not make you a dan level player. Thus, nothing stops a kyu player from learning a whole bunch of theoretical knowledge and still losing miserably to a stronger player if his reading skills aren't in place. Of course these two things are complementary and no truly strong player neglects either. However, I think it's possible to become a dan level player without learning alot of Go theory by simply getting strong at reading and then learning by playing. You see that type of player alot on wbaduk and tygem and they can be fairly strong. [...]
I think that most if not all dan level principles and strategies are merely extensions of basic principles and strategies that even a 10kyu could learn. That, along with mistake reduction and reading ability makes one a dan player, not partaking of the mystical dan level principle soup distilled in book form, should such a source exist. [...] I don't think any of the principles themselves can be ranked [...] As one becomes stronger, one can apply the principle more and more and with greater skill. [...] the principles aren't ranked, but that it is the skill with which we apply the principles that make them 'dan level'.
My point is that in theory a kyu player could learn all theoretical knowledge of go but still lose because she doesn't possess enough raw reading power and tesuji skill to carry these principles out. Learning go theory and principles is a great booster, but I believe that cultivating the raw power of calculation is the most important thing and that everything else is auxilliary.
As soon as principles (or other theory) are clearly stated (usually in books), then in principle everybody can learn the theory. Even beginners can learn such theory but can often be expected to have greater difficulty in applying it, e.g., if the theory presumes reading.
However, everybody can only learn the theory that he has access to. Essentially, theory is only available for everybody in writing if it is a) new or b) previously never or rarely spread verbally but almost only existing in subconscious knowledge of usually strong players.
Thus there are the following kinds of dan principles:
1. Even if written down clearly, their application is too difficult for kyus.
E.g., a principle, such as on p. 257 in Positional Judgement 2 - Dynamics, about long, complex fights also suggests to iterate reading until judgement is unambiguous.
2. The principle exists (almost) only in strong players' minds.
E.g., I had never heard or seen clearly stated the principle "Choose the most valuable fight or else one of equally valuable fights.". As soon as I wrote it down on p. 224 in Fighting Fundamentals, it became, as I'd imagine, an obvious principle for every reader. It is obvious only once stated. This is so with very many fundamental things. Before I (re)discovered the principle for myself, I was rather aimless in fights because I would often not know in which part of the board to play next when there were multiple fights. The principle can be understood by everybody but applying it requires more: an understanding of a value of each fight. My invention of the concept of 'value of a fighting region' (p. 227) stated clearly what previously every professional player had almost always applied correctly but apparently only subconsciously at each turn and what had been a "mystery" for most amateur players because they would not know the concept, not even subconsciously. Never before my invention had I read or heard about the concept. The closest related remarks had been professionals using mysterious words, such as "follow the natural flow of the game" or "appreciate the beauty of shape [construction]".
As the examples show, "such" sources exist for some principles.
There is much dan principle knowledge that is still mostly subconscious, that all 6d+ get right in their games but almost all kyus are not aware of. Of dan knowledge for 1d - 5d, much is also known to some kyus but clearly fewer than dans.
Principles can be assigned levels from which correct application can be expected, at least their explicit knowledge is given or - for still only verbal principles - at least subconscious knowledge is given. There are 'dan principles' for which the lower threshold is in the dan range.
EDITS