Fairly recently I had a problem where I could not play a move. I would click multiple times but nothing would show up. To me, that's a showstopper. That was with the latest Chrome on Windows. And I was still able to chat with the opponent so it was not a network problem.
I remember the same problem from the Nova days, so it gave me the impression that OGS hadn't improved since then. Perhaps that's a harsh judgement.
Gotraskhalana wrote:PS: I looked up the game and I take this back. While true for my opponents, this person certainly used the review to cheat.
Whom are you referring to here? Is it the person I am playing and for whom I stated that he started a review? If so, how do you know he actually cheated and not just started it accidentally? And was there any way to prevent it in the game settings?
Oh, and by the way, I am DrStraw, not Dr. Straw. He is a different guy at the university I teach at (and it is his real name, unlike my moniker).
Still officially AGA 5d but I play so irregularly these days that I am probably only 3d or 4d over the board (but hopefully still 5d in terms of knowledge, theory and the ability to contribute).
Gotraskhalana wrote:PS: I looked up the game and I take this back. While true for my opponents, this person certainly used the review to cheat.
Whom are you referring to here? Is it the person I am playing and for whom I stated that he started a review? If so, how do you know he actually cheated and not just started it accidentally? And was there any way to prevent it in the game settings?
Oh, and by the way, I am DrStraw, not Dr. Straw. He is a different guy at the university I teach at (and it is his real name, unlike my moniker).
What I know: The game settings show deactivated in-game analysis. However, your opponent started the review, and in the review, they played out some sequences of your game because they are still publicly visible there.
What I don't know: If your opponent played this sequence before or after the relevant part of your game was played. In both cases, it is still against the spirit of a game with deactivated analysis.
You couldn't have prevented this in the settings, but it is a lame way to cheat because it is so highly visible. It is also certainly possible that they did this out of ignorance. The fact that they did not delete the sequences after looking at them does not imply a lot of cheating intent.
Gotraskhalana wrote:PS: I looked up the game and I take this back. While true for my opponents, this person certainly used the review to cheat.
Whom are you referring to here? Is it the person I am playing and for whom I stated that he started a review? If so, how do you know he actually cheated and not just started it accidentally? And was there any way to prevent it in the game settings?
Oh, and by the way, I am DrStraw, not Dr. Straw. He is a different guy at the university I teach at (and it is his real name, unlike my moniker).
What I know: The game settings show deactivated in-game analysis. However, your opponent started the review, and in the review, they played out some sequences of your game because they are still publicly visible there.
What I don't know: If your opponent played this sequence before or after the relevant part of your game was played. In both cases, it is still against the spirit of a game with deactivated analysis.
You couldn't have prevented this in the settings, but it is a lame way to cheat because it is so highly visible. It is also certainly possible that they did this out of ignorance. The fact that they did not delete the sequences after looking at them does not imply a lot of cheating intent.
Thanks. I guess it is not a big deal. DGS provides the capability also and it cannot be prevented their either. It cannot even be identified there as far as I know.
Still officially AGA 5d but I play so irregularly these days that I am probably only 3d or 4d over the board (but hopefully still 5d in terms of knowledge, theory and the ability to contribute).
DrStraw wrote:Thanks. I guess it is not a big deal. DGS provides the capability also and it cannot be prevented their either. It cannot even be identified there as far as I know.
On the other hand, it was a bit irritating this morning to watch him playing out numerous 30 move sequences in his review game before answering my move. Especially as many of them were ridiculous sequences, which implies he is not really able to separate good from bad without this crutch.
Is there a way to prevent him from accepting any future challenges I may put up?
Still officially AGA 5d but I play so irregularly these days that I am probably only 3d or 4d over the board (but hopefully still 5d in terms of knowledge, theory and the ability to contribute).
Is the "game review" option available when the "game analysis"/"conditional moves" have been disabled? If that's the case, I think that a bug report should be filled.
The thing that annoys me about OGS is the number of small bugs that seem to last forever to be fixed, with development time being wasted on bigger but arguably less important features.
DrStraw wrote:Is there a way to prevent him from accepting any future challenges I may put up?
Click on his name (either in the chat log or in the player info field and a little box should pop up with a number of icons in it.
There should be a circle with a line through it (and if you hover your mouse cursor over it, it should display the text "Moderation Controls"). Click on that, and in the dialog that pops up select "Block user from accepting my open games."
hyperpape wrote:You can abort the game before you play any moves. I don't know if there's a more automatic way to do it.
In the first 20 moves that you can click Cancel Game instead* of Resign and the game ends without being ranked. *In fact you can't resign in the first 20 moves but can only cancel, which I don't like, both because if my opponent screws up some joseki in the first 20 moves he can just cancel without giving me the win (and vice versa I can't reward someone who beats me in the first 20 moves) and also because after cancelling a game you cannot start a new game for several minutes (an ill-thought out fix for the problem of troublesome users going round accepting people's game offers and then cancelling or not playing in them), but that means if I accept an open offer where the opponent never plays because they are away-from-keyboard or a troublemaker or whatever then I have to wait a few minutes to find a new game (so the fix for the problem of game-offer-cancellers creates a new problem of game-creator-afks).
Calvin Clark wrote:Fairly recently I had a problem where I could not play a move. I would click multiple times but nothing would show up. To me, that's a showstopper. That was with the latest Chrome on Windows. And I was still able to chat with the opponent so it was not a network problem.
I remember the same problem from the Nova days, so it gave me the impression that OGS hadn't improved since then. Perhaps that's a harsh judgement.
Has anybody seen that problem?
I fairly often get an "Error submitting move" modal dialog that pops up obscuring the board and preventing me from attempting to play the move again. Do you get this? The "solution" is to reload the page, but as OGS pages are so heavy that often takes more than 30 seconds so I lose a byo-yomi period or the game.
Uberdude wrote:after cancelling a game you cannot start a new game for several minutes (an ill-thought out fix for the problem of troublesome users going round accepting people's game offers and then cancelling or not playing in them),
However, since one can play multiple games simultaneously, one can start a new game and *then* cancel the previous game.
Uberdude wrote:after cancelling a game you cannot start a new game for several minutes (an ill-thought out fix for the problem of troublesome users going round accepting people's game offers and then cancelling or not playing in them),
However, since one can play multiple games simultaneously, one can start a new game and *then* cancel the previous game.
Not true for real-time games for me. I have some vague feeling the ability to play multiple real-time games simultaneously may be a privilege earned by age of account, number of games played, being a paid member or some such?
Uberdude wrote:I have some vague feeling the ability to play multiple real-time games simultaneously may be a privilege earned by age of account, number of games played, being a paid member or some such?
I checked with anoek and matburt, the following are all restrictions that exist on OGS:
Restriction for all new players
New players cannot accept multiple open live games until they've played 200 games, but they can send and receive direct challenges to play as many live games concurrently as they'd like.
Supporter vs. non-supporter
Supporters don’t get ads.
Supporters accumulate more vacation time than non-supporters: 60 days, up from 30; and faster: 1 vacation day per 5 days, up from 1 day per 8 days. (Legacy feature from the old OGS, great benefit if you play a lot of correspondence games.)